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“Playstation 眼部玩具游戏”改善亚急性中风患者的上肢相关运动功能:一项随机对照临床试验。

''Playstation eyetoy games'' improve upper extremity-related motor functioning in subacute stroke: a randomized controlled clinical trial.

作者信息

Yavuzer G, Senel A, Atay M B, Stam H J

机构信息

Department of Physical Medicine and Rehabilitation, Ankara University Faculty of Medicine, Ankara, Turkey.

出版信息

Eur J Phys Rehabil Med. 2008 Sep;44(3):237-44. Epub 2008 May 10.

Abstract

AIM

To evaluate the effects of ''Playstation EyeToy Games'' on upper extremity motor recovery and upper extremity-related motor functioning of patients with subacute stroke.

METHODS

The authors designed a randomized, controlled, assessor-blinded, 4-week trial, with follow-up at 3 months. A total of 20 hemiparetic inpatients (mean age 61.1 years), all within 12 months post-stroke, received 30 minutes of treatment with ''Playstation EyeToy Games'' per day, consisting of flexion and extension of the paretic shoulder, elbow and wrist as well as abduction of the paretic shoulder or placebo therapy (watching the games for the same duration without physical involvement into the games) in addition to conventional program, 5 days a week, 2-5 hours/day for 4 weeks. Brunnstrom's staging and self-care sub-items of the functional independence measure (FIM) were performed at 0 month (baseline), 4 weeks (post-treatment), and 3 months (follow-up) after the treatment.

RESULTS

The mean change score (95% confidence interval) of the FIM self-care score (5.5 [2.9-8.0] vs 1.8 [0.1-3.7], P=0.018) showed significantly more improvement in the EyeToy group compared to the control group. No significant differences were found between the groups for the Brunnstrom stages for hand and upper extremity.

CONCLUSION

''Playstation EyeToy Games'' combined with a conventional stroke rehabilitation program have a potential to enhance upper extremity-related motor functioning in subacute stroke patients.

摘要

目的

评估“Playstation EyeToy游戏”对亚急性中风患者上肢运动恢复及上肢相关运动功能的影响。

方法

作者设计了一项随机、对照、评估者盲法的4周试验,并在3个月时进行随访。共有20名偏瘫住院患者(平均年龄61.1岁),均在中风后12个月内,除常规治疗方案外,每天接受30分钟的“Playstation EyeToy游戏”治疗,包括患侧肩部、肘部和腕部的屈伸以及患侧肩部外展,或接受安慰剂治疗(观看相同时长的游戏但不实际参与游戏),每周5天,每天2 - 5小时,共4周。在治疗后的0个月(基线)、4周(治疗后)和3个月(随访)进行Brunnstrom分期及功能独立性测量(FIM)中的自我护理子项目评估。

结果

FIM自我护理评分的平均变化得分(95%置信区间)(5.5 [2.9 - 8.0] 对比1.8 [0.1 - 3.7],P = 0.018)显示,与对照组相比,EyeToy组有显著更大的改善。两组在手部和上肢的Brunnstrom分期方面未发现显著差异。

结论

“Playstation EyeToy游戏”联合传统中风康复方案有增强亚急性中风患者上肢相关运动功能的潜力。

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