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寓教于乐:利用电子游戏向医学生传授老年家庭出诊知识。

Learning while having fun: the use of video gaming to teach geriatric house calls to medical students.

作者信息

Duque Gustavo, Fung Shek, Mallet Louise, Posel Nancy, Fleiszer David

机构信息

Centre for Medical Education, Nepean Clinical School, University of Sydney, Penrith, New South Wales, Australia.

出版信息

J Am Geriatr Soc. 2008 Jul;56(7):1328-32. doi: 10.1111/j.1532-5415.2008.01759.x. Epub 2008 May 14.

Abstract

Although most health professionals perform home visits, there is not a structured method for performing them. In addition, in-training health professionals' exposure to home visits is limited for logistical reasons. A new method for medical students to learn how to perform an effective home visit was developed using an instructional video game. It was expected that students would learn the principles of a home visit using a video game while identifying the usefulness of video gaming (edutainment) in geriatrics education. A video game was created simulating a patient's house that the students were able to explore. Students played against time and distracters while being expected to click on those elements that they considered to be risk factors for falls or harmful for the patient. At the end of the game, the students received feedback on the chosen elements that were right or wrong. Finally, evaluation of the tool was obtained using pre- and posttests and pre- and postexposure feedback surveys. Fifty-six fourth-year medical students used the video game and completed the tests and the feedback surveys. This method showed a high level of engagement that is associated with improvement in knowledge. Additionally, users' feedback indicated that it was an innovative approach to the teaching of health sciences. In summary, this method provides medical students with a fun and structured experience that has an effect not only on their learning, but also on their understanding of the particular needs of the elderly population.

摘要

尽管大多数医疗专业人员会进行家访,但目前并没有一种结构化的家访执行方法。此外,由于后勤原因,正在接受培训的医疗专业人员进行家访的机会有限。一种让医学生学习如何进行有效家访的新方法被开发出来,即使用一款教学视频游戏。预计学生们将通过一款视频游戏学习家访的原则,同时认识到视频游戏(寓教于乐)在老年医学教育中的作用。创建了一款模拟病人房屋的视频游戏,学生们可以在其中进行探索。学生们要在与时间和干扰因素对抗的同时,点击他们认为是跌倒风险因素或对病人有害的那些元素。游戏结束时,学生会收到关于所选元素正确与否的反馈。最后,通过前后测试以及前后接触反馈调查对该工具进行评估。56名四年级医学生使用了这款视频游戏并完成了测试和反馈调查。这种方法显示出高度的参与度,且与知识的提高相关。此外,用户反馈表明这是健康科学教学的一种创新方法。总之,这种方法为医学生提供了一种有趣且结构化的体验,不仅对他们的学习有影响,而且对他们理解老年人群体的特殊需求也有影响。

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