Sekuler Robert, McLaughlin Chris, Yotsumoto Yuko
Volen Center for Complex Systems, Brandeis University, Waltham, MA 02454, USA.
Perception. 2008;37(6):867-76. doi: 10.1068/p5923.
In a multiple-object tracking (MOT) task, young and older adults attentively tracked a subset of 10 identical, randomly moving disks for several seconds, and then tried to identify those disks that had comprised the subset. Young adults who habitually played video games performed significantly better than those who did not. Compared to young subjects (mean age = 20.6 years) with whom they were matched for video game experience, older subjects (mean age = 75.3 years) showed much reduced ability to track multiple moving objects, particularly with faster movement or longer tracking times. Control measurements with stationary disks show that the age-related decline in MOT was not caused by a general change in memory per se. To generate an item-wise performance measure, we examined older subjects' proportion correct according to the serial order in which individual disks were identified. Correct identification of target disks declined with the order in which targets were reported, suggesting that attentional tracking produced graded, rather than all-or-none, outcomes.
在多目标跟踪(MOT)任务中,年轻人和老年人专注地跟踪10个相同的、随机移动的圆盘的一个子集达数秒,然后试图识别构成该子集的那些圆盘。习惯性玩电子游戏的年轻人表现明显优于不玩游戏的年轻人。与在电子游戏体验方面与之匹配的年轻受试者(平均年龄 = 20.6岁)相比,年长受试者(平均年龄 = 75.3岁)跟踪多个移动物体的能力大幅下降,尤其是在物体移动速度更快或跟踪时间更长时。对静止圆盘的对照测量表明,MOT中与年龄相关的下降并非由记忆本身的总体变化所致。为了生成逐项目的表现指标,我们根据识别单个圆盘的顺序检查了年长受试者的正确比例。目标圆盘的正确识别率随报告目标的顺序而下降,这表明注意力跟踪产生的是分级结果,而非全有或全无的结果。