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Dilemma game structure observed in traffic flow at a 2-to-1 lane junction.

作者信息

Yamauchi Atsuo, Tanimoto Jun, Hagishima Aya, Sagara Hiroki

机构信息

Interdisciplinary Graduate School of Engineering Sciences, Kyushu University Kasuga-koen, Kasuga-shi, Fukuoka 816-8580, Japan.

出版信息

Phys Rev E Stat Nonlin Soft Matter Phys. 2009 Mar;79(3 Pt 2):036104. doi: 10.1103/PhysRevE.79.036104. Epub 2009 Mar 13.

Abstract

Using a cellular automaton traffic model based on the stochastic optimal velocity model with appropriate assumptions for both incoming and outgoing vehicle boundaries, the so-called bottleneck issue on a lane-closing section was investigated in terms of game theory. In the system, two classified driver agents coexist: C agents (cooperative strategy) always driving in the first lane and D agents (defective strategy) trying to drive in a lower-density lane whether the first or the second lane. In high-density flow, D agents' interruption into the first lane from the second just before the lane-closing section creates a heavier traffic jam, which reduces social efficiency. This particular event can be described with a prisoner's dilemma game structure.

摘要

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