Jimison Holly, Gorman Paul, Woods Susan, Nygren Peggy, Walker Miranda, Norris Susan, Hersh William
Evid Rep Technol Assess (Full Rep). 2008 Nov(175):1-1422.
We reviewed the evidence on the barriers and drivers to the use of interactive consumer health information technology (health IT) by specific populations, namely the elderly, those with chronic conditions or disabilities, and the underserved.
We searched MEDLINE, CINHAHL, PsycINFO the Cochrane Controlled Trials Register and Database of Systematic Reviews, ERIC, and the American Association of Retired Persons (AARP) AgeLine databases. We focused on literature 1990 to present.
We included studies of all designs that described the direct use of interactive consumer health IT by at least one of the populations of interest. We then assessed the quality and abstracted and summarized data from these studies with regard to the level of use, the usefulness and usability, the barriers and drivers of use, and the effectiveness of the interactive consumer health IT applications.
We identified and reviewed 563 full-text articles and included 129 articles for abstraction. Few of the studies were specifically designed to compare the elderly, chronically ill, or underserved with the general population. We did find that several types of interactive consumer health IT were usable and effective in multiple settings and with all of our populations of interest. Of the studies that reported the impact of interactive consumer health IT on health outcomes, a consistent finding of our review was that these systems tended to have a positive effect when they provided a complete feedback loop that included: Monitoring of current patient status. Interpretation of this data in light of established, often individualized, treatment goals. Adjustment of the management plan as needed. Communication back to the patient with tailored recommendations or advice. Repetition of this cycle at appropriate intervals. Systems that provided only one or a subset of these functions were less consistently effective. The barriers and drivers to use were most often reported as secondary outcomes. Many studies were hampered by usability problems and unreliable technology, primarily due to the research being performed on early stage system prototypes. However, the most common factor influencing the successful use of the interactive technology by these specific populations was that the consumers' perceived a benefit from using the system. Convenience was an important factor. It was critical that data entry not be cumbersome and that the intervention fit into the user's daily routine. Usage was more successful if the intervention could be delivered on technology consumers used every day for other purposes. Finally, rapid and frequent interactions from a clinician improved use and user satisfaction.
The systems described in the studies we examined depended on the active engagement of consumers and patients and the involvement of health professionals, supported by the specific technology interventions. Questions remain as to: The optimal frequency of use of the system by the patient, which is likely to be condition-specific. The optimal frequency of use or degree of involvement by health professionals. Whether the success depends on repeated modification of the patient's treatment regimen or simply ongoing assistance with applying a static treatment plan. However, it is clear that the consumer's perception of benefit, convenience, and integration into daily activities will serve to facilitate the successful use of the interactive technologies for the elderly, chronically ill, and underserved.
我们回顾了关于特定人群(即老年人、慢性病患者或残疾人士以及服务不足人群)使用交互式消费者健康信息技术(健康信息技术)的障碍和驱动因素的证据。
我们检索了MEDLINE、CINHAHL、PsycINFO、Cochrane对照试验注册库和系统评价数据库、教育资源信息中心(ERIC)以及美国退休人员协会(AARP)的AgeLine数据库。我们重点关注1990年至今的文献。
我们纳入了所有描述至少一类目标人群直接使用交互式消费者健康信息技术的研究设计。然后,我们评估了这些研究的质量,并就使用水平、有用性和可用性、使用的障碍和驱动因素以及交互式消费者健康信息技术应用的有效性提取和总结了数据。
我们识别并回顾了563篇全文文章,纳入129篇进行摘要提取。很少有研究专门设计用于比较老年人、慢性病患者或服务不足人群与普通人群。我们确实发现,几种类型的交互式消费者健康信息技术在多种环境中以及在我们所有目标人群中都是可用且有效的。在报告交互式消费者健康信息技术对健康结果影响的研究中,我们综述的一个一致发现是,当这些系统提供一个完整的反馈循环时,往往会产生积极效果,该反馈循环包括:监测当前患者状态;根据既定的、通常是个性化的治疗目标对这些数据进行解读;根据需要调整管理计划;向患者反馈量身定制的建议或意见;在适当的间隔重复这个循环。仅提供这些功能中的一项或一部分的系统效果则不太一致。使用的障碍和驱动因素最常作为次要结果报告。许多研究受到可用性问题和技术不可靠的阻碍,主要是因为研究是在早期系统原型上进行的。然而,影响这些特定人群成功使用交互式技术的最常见因素是消费者认为使用该系统有益。便利性是一个重要因素。数据录入不繁琐且干预措施适合用户的日常生活至关重要。如果干预措施可以在消费者每天用于其他目的的技术上实施,使用会更成功。最后,临床医生快速频繁的互动提高了使用和用户满意度。
我们审查的研究中描述的系统依赖于消费者和患者的积极参与以及健康专业人员的参与,并得到特定技术干预的支持。关于以下问题仍存在疑问:患者使用系统的最佳频率,这可能因病情而异;健康专业人员的最佳使用频率或参与程度;成功是否取决于对患者治疗方案的反复修改,还是仅仅取决于在应用静态治疗计划方面持续提供帮助。然而,很明显,消费者对益处、便利性以及融入日常活动的感知将有助于老年人、慢性病患者和服务不足人群成功使用交互式技术。