Laboratory for Bio- and Nano-Photonics, Department of Microsystems Engineering-IMTEK, University of Freiburg, Germany.
Opt Lett. 2009 Oct 1;34(19):3041-3. doi: 10.1364/OL.34.003041.
Scattering of illumination light from a laser is a severe problem especially when imaging in thick media. Although this effect occurs in nearly every imaging process, it can be well perceived and analyzed in configurations where the optical axes for illumination and detection are perpendicular to each other. In this paper I present a theoretical perspective of how to extend the point-spread function arithmetic from ideal imaging to realistic imaging including ghost images. These ghost images are generated by scattered light and are low-correlated with the ideal image. Numerical simulations of the propagation of four different types of illumination beams through a cluster of spheres illustrate the effects of inhomogeneous object illumination. Clear differences between a conventional plane-wave illumination, a static light-sheet, and a laterally scanned Gaussian beam, but also relative to a scanned Bessel beam, can be observed.
从激光散射的照明光尤其是在厚介质中成像时是一个严重的问题。尽管这种效应几乎在每个成像过程中都会发生,但在照明和检测光轴彼此垂直的配置中,这种效应可以很好地被感知和分析。在本文中,我从理论上阐述了如何将点扩散函数算法从理想成像扩展到包括鬼影在内的实际成像。这些鬼影是由散射光产生的,与理想图像相关性较低。通过对四种不同类型的照明光束通过球体簇的传播进行数值模拟,说明了非均匀物体照明的影响。可以观察到传统平面波照明、静态光片和侧向扫描高斯光束之间的明显差异,也可以与扫描贝塞尔光束进行相对比较。