Phillips Jane, Berge Zane L
Department of Health Promotion and Policy, University of Maryland/Baltimore College of Dental Surgery, MD, USA.
J Dent Educ. 2009 Nov;73(11):1260-4.
Dental education strives to balance the use of traditional teaching methods with technologically advanced systems to meet the needs of an ever-expanding curriculum. Establishing distance education technologies is an identified goal of dental education. Technologically adept students desire meaningful and efficient distance education instruction. A majority of preclinical instruction is devoted to acquiring psychomotor skills and methods of patient care delivery, and simulation is a pedagogical instructional tool used for acquisition of preclinical skills. The purpose of this article is to review the technological tool Second Life as a medium for total virtual patient simulation. Second Life demonstrates promise for enhancing current standardized instruction and competency testing and for promoting distance education. As an emerging technological tool, Second Life is valuable as an adjunct to preclinical teaching methods in virtual problem-solving and communication prior to student clinicians' treating patients in the clinical setting and as a resource for continuing dental education for practitioners. Because some degree of consistency exists in the curriculum objectives of preclinical patient care and assessment in dental and dental hygiene education, within the context of this article the term "dental education" refers to both professions of dentistry and dental hygiene.
牙科教育致力于平衡传统教学方法与先进技术系统的使用,以满足不断扩展的课程需求。建立远程教育技术是牙科教育的既定目标。技术娴熟的学生渴望获得有意义且高效的远程教育指导。大部分临床前教学致力于培养操作技能和患者护理方法,而模拟是用于获取临床前技能的一种教学工具。本文旨在探讨将技术工具“第二人生”作为完全虚拟患者模拟的媒介。“第二人生”有望增强当前的标准化教学和能力测试,并促进远程教育。作为一种新兴技术工具,“第二人生”在学生临床医生在临床环境中治疗患者之前,作为虚拟问题解决和沟通的临床前教学方法的辅助手段,以及作为从业者继续牙科教育的资源,具有重要价值。由于牙科和口腔卫生教育中临床前患者护理和评估的课程目标存在一定程度的一致性,在本文中,“牙科教育”一词涵盖牙科和口腔卫生两个专业。