Kang Hoonjong, Yaraş Fahri, Onural Levent
Department of Electrical and Electronics Engineering, Bilkent University, TR -06800 Bilkent, Ankara, Turkey.
Appl Opt. 2009 Dec 1;48(34):H137-43. doi: 10.1364/AO.48.00H137.
An approximation for fast digital hologram generation is implemented on a central processing unit (CPU), a graphics processing unit (GPU), and a multi-GPU computational platform. The computational performance of the method on each platform is measured and compared. The computational speed on the GPU platform is much faster than on a CPU, and the algorithm could be further accelerated on a multi-GPU platform. In addition, the accuracy of the algorithm for single- and double-precision arithmetic is evaluated. The quality of the reconstruction from the algorithm using single-precision arithmetic is comparable with the quality from the double-precision arithmetic, and thus the implementation using single-precision arithmetic on a multi-GPU platform can be used for holographic video displays.
一种用于快速数字全息图生成的近似方法在中央处理器(CPU)、图形处理器(GPU)和多GPU计算平台上实现。测量并比较了该方法在每个平台上的计算性能。GPU平台上的计算速度比CPU快得多,并且该算法在多GPU平台上可以进一步加速。此外,还评估了该算法在单精度和双精度运算中的准确性。使用单精度运算的算法重建质量与双精度运算的质量相当,因此在多GPU平台上使用单精度运算的实现可用于全息视频显示。