INSERM, U710, Montpellier F-34095, France; Univ Montpellier 2, Montpellier F-34095, France.
Neurobiol Learn Mem. 2010 Jul;94(1):100-6. doi: 10.1016/j.nlm.2010.04.006. Epub 2010 Apr 18.
Microcebus murinus, a mouse lemur primate appears to be a valuable model for cerebral aging study and for Alzheimer's disease model since they can develop beta-amyloid plaques with age. Although the biological and biochemical analyses of cerebral aging are well documented, the cognitive abilities of this primate have not been thoroughly characterized. In this study, we adapted a spatial working memory procedure described in rodents, the sequential choice task in the three-panel runway, to mouse lemurs. We analyzed the age-related differences in a procedural memory task in the absence or presence of visual cues. Sixty percent of young adult and 48% of aged lemurs completed the exploratory, choice habituation and testing phases at the beginning of the procedure. Young adult lemurs showed a higher level of perseverative errors compared with aged animals, particularly in the presence of visual stimuli. Over trials, old animals made more reference errors compared to young ones that improved quickly their performances under random level. No significant improvement was observed in young adults and old ones over sessions. This study showed that behavioural performances of M. murinus assessed on the sequential choice task in the three-panel runway markedly differ from the previously reported abilities of rodents. The behavioural response of young adult lemurs was influenced by novelty-related anxiety that contributed to their performance in terms of perseverative errors. Conversely, aged lemurs showed less perseverative errors, a rapid habituation to the three-panel runway maze, but made more memory errors. Overall, these findings demonstrate the feasibility to use the three-panel runway task in assessing memory performance, particularly in aged mouse lemurs.
黑线飞狐,一种鼠狐猴,似乎是研究大脑衰老和阿尔茨海默病模型的有价值的模型,因为它们随着年龄的增长会产生β-淀粉样斑块。尽管大脑衰老的生物学和生物化学分析已经得到很好的记录,但这种灵长类动物的认知能力尚未得到彻底描述。在这项研究中,我们改编了一种在啮齿动物中描述的空间工作记忆程序,即三面板跑道中的顺序选择任务,用于鼠狐猴。我们分析了在没有或存在视觉线索的情况下程序性记忆任务的年龄相关差异。60%的年轻成年和 48%的老年狐猴在程序开始时完成了探索性、选择习惯化和测试阶段。与老年动物相比,年轻成年狐猴在存在视觉刺激时表现出更高水平的持续错误。随着试验的进行,老年动物比年轻动物犯更多的参考错误,但在随机水平下,它们的表现迅速提高。在年轻成年和老年动物中,都没有观察到在各阶段的显著改善。这项研究表明,黑线飞狐在三面板跑道上的顺序选择任务中的行为表现明显不同于先前报道的啮齿动物的能力。年轻成年狐猴的行为反应受到与新奇相关的焦虑的影响,这有助于它们在持续错误方面的表现。相反,老年狐猴表现出较少的持续错误,对三面板跑道迷宫的快速习惯化,但犯更多的记忆错误。总的来说,这些发现表明,使用三面板跑道任务评估记忆性能,特别是在老年鼠狐猴中是可行的。