College of Public Health, Biostatistics, University of Kentucky, Lexington, KY, USA.
Public Health Rep. 2010 May-Jun;125(3):433-40. doi: 10.1177/003335491012500312.
We sought to determine if the number of hours elementary school students viewed television (TV) and video games is associated with substance
We distributed the California Healthy Kids Survey Elementary School Questionnaire to elementary schools in Kentucky in 2006. A total of 4,691 students, primarily fourth and fifth graders, completed the survey. The students provided responses to questions on topics such as drug use, alcohol use, TV and video game viewing time, and their home life. We analyzed the survey using Chi-square tests and logistic regression.
Approximately one-third of respondents indicated substance use, which was defined as alcohol use, illegal drug use, smoking/tobacco use, or sniffing solvents. Significantly more children (28% of those watching > or = 3 hours of TV/video games compared with 20% of those watching greater than zero but < or = 2 hours of TV/video games) reported alcohol use (p<0.05). Similar results were seen for sniffing solvents, with 9% of those watching > or = 3 hours of TV/ video games reporting they sniffed solvents compared with 4% who watched TV/video games for greater than zero but < or = 2 hours (p<0.05). The results of the logistic regression indicated that the odds of drinking alcohol (odds ratio [OR] = 1.48, 95% confidence interval [CI] 1.23, 1.79) and sniffing solvents (OR=1.97, 95% CI 1.42, 2.75) were significantly higher for those watching > or = 3 hours of TV/video games compared with those who watched TV/video games for greater than zero but < or = 2 hours.
The hours of TV and video games viewed were associated with alcohol use and sniffing solvents for our sample. However, limitations exist due to the inability to separate TV viewing from video game viewing.
我们试图确定小学生看电视(TV)和玩电子游戏的时间与物质使用之间的关系。
我们于 2006 年向肯塔基州的小学分发了《加利福尼亚健康儿童调查小学问卷》。共有 4691 名学生,主要是四年级和五年级学生,完成了这项调查。学生们就毒品使用、酒精使用、看电视和玩电子游戏的时间以及他们的家庭生活等问题提供了答案。我们使用卡方检验和逻辑回归分析了调查结果。
约三分之一的受访者表示存在物质使用,这被定义为酒精使用、非法药物使用、吸烟/使用烟草或嗅吸溶剂。看电视/玩电子游戏>或=3 小时的儿童(28%)比看电视/玩电子游戏>零但<或=2 小时的儿童(20%)报告酒精使用的比例更高(p<0.05)。嗅吸溶剂的结果也类似,看电视/玩电子游戏>或=3 小时的儿童中有 9%报告嗅吸溶剂,而看电视/玩电子游戏>零但<或=2 小时的儿童中只有 4%(p<0.05)。逻辑回归的结果表明,与看电视/玩电子游戏>零但<或=2 小时的儿童相比,看电视/玩电子游戏>或=3 小时的儿童饮酒(优势比[OR] = 1.48,95%置信区间[CI] 1.23,1.79)和嗅吸溶剂(OR=1.97,95% CI 1.42,2.75)的可能性显著更高。
我们的样本中,看电视和玩电子游戏的时间与酒精使用和嗅吸溶剂有关。然而,由于无法将看电视与玩电子游戏分开,因此存在局限性。