Champion Rebecca A, Warren Paul A
School of Psychology, Cardiff University, Cardiff CF10 3AT, UK.
Vision Res. 2010 Jul 21;50(16):1510-8. doi: 10.1016/j.visres.2010.05.001. Epub 2010 May 7.
Ground-planes have an important influence on the perception of 3D space (Gibson, 1950) and it has been shown that the assumption that a ground-plane is present in the scene plays a role in the perception of object distance (Bruno & Cutting, 1988). Here, we investigate whether this influence is exerted at an early stage of processing, to affect the rapid estimation of 3D size. Participants performed a visual search task in which they searched for a target object that was larger or smaller than distracter objects. Objects were presented against a background that contained either a frontoparallel or slanted 3D surface, defined by texture gradient cues. We measured the effect on search performance of target location within the scene (near vs. far) and how this was influenced by scene orientation (which, e.g., might be consistent with a ground or ceiling plane, etc.). In addition, we investigated how scene orientation interacted with texture gradient information (indicating surface slant), to determine how these separate cues to scene layout were combined. We found that the difference in target detection performance between targets at the front and rear of the simulated scene was maximal when the scene was consistent with a ground-plane - consistent with the use of an elevation cue to object distance. In addition, we found a significant increase in the size of this effect when texture gradient information (indicating surface slant) was present, but no interaction between texture gradient and scene orientation information. We conclude that scene orientation plays an important role in the estimation of 3D size at an early stage of processing, and suggest that elevation information is linearly combined with texture gradient information for the rapid estimation of 3D size.
地平面对三维空间的感知有重要影响(吉布森,1950年),并且已经表明场景中存在地平面这一假设在物体距离感知中起作用(布鲁诺和卡廷,1988年)。在此,我们研究这种影响是否在加工的早期阶段发挥作用,以影响三维大小的快速估计。参与者执行了一项视觉搜索任务,在该任务中他们搜索比干扰物体大或小的目标物体。物体呈现于包含由纹理梯度线索定义的正平行或倾斜三维表面的背景中。我们测量了场景中目标位置(近与远)对搜索性能的影响以及这如何受场景方向的影响(例如,场景方向可能与地面或天花板平面等一致)。此外,我们研究了场景方向如何与纹理梯度信息(指示表面倾斜)相互作用,以确定这些用于场景布局的不同线索是如何组合的。我们发现,当场景与地平面一致时,模拟场景前后目标的目标检测性能差异最大——这与使用物体距离的高度线索一致。此外,我们发现当存在纹理梯度信息(指示表面倾斜)时,这种效应的大小显著增加,但纹理梯度与场景方向信息之间没有相互作用。我们得出结论,场景方向在加工的早期阶段对三维大小的估计起重要作用,并表明高度信息与纹理梯度信息线性组合以快速估计三维大小。