Powell Vaughan, Stevens Brett, Hand Steve, Simmonds Maureen
School of Creative Technologies, University of Portsmouth, Portsmouth, United Kingdom.
Stud Health Technol Inform. 2010;154:180-4.
Virtual Reality is being used increasingly for upper limb rehabilitation. The type of virtual objects used for reaching tasks varies widely, but there has been little work exploring the effect of different characteristics of objects on target acquisition time. This study investigates how target acquisition times vary for virtual objects with different visual cues. Results suggest that the visual properties of an object may have a notable effect on target acquisition times. Simple (low polygon) objects with richer depth cues are acquired more easily than a standard sphere.
虚拟现实正越来越多地用于上肢康复。用于伸手抓取任务的虚拟物体类型差异很大,但很少有研究探讨物体不同特征对目标获取时间的影响。本研究调查了具有不同视觉线索的虚拟物体的目标获取时间如何变化。结果表明,物体的视觉属性可能对目标获取时间有显著影响。具有更丰富深度线索的简单(低多边形)物体比标准球体更容易被获取。