Leising Kenneth J, Blaisdell Aaron P
Department of Psychology, University of Texas Health Science Center at Houston.
Comp Cogn Behav Rev. 2009 Jan 1;4:80-102. doi: 10.3819/ccbr.2009.40010.
Early work on spatial navigation evaluated what stimuli (kinesthetic or extra-maze) support small-scale navigation and the nature of the underlying learning (place versus response) process. Contemporary research has focused primarily on how cues interact to determine spatial search. This review covers three general findings from research on landmark-based spatial search in vertebrates. First, pigeons and rats encode simple spatial maps in both open-field and touchscreen environments. Second, a nascent literature shows how simple maps can be integrated into complex maps through higher-order associative processes. The spatial-integration hypothesis provides an associative mechanism for spatial mapping that serves as an alternative to a previously posed configural mechanism. Finally, the evidence for associative cue-competition phenomena in landmark learning is reviewed-focusing on blocking and overshadowing. These findings support a role for associative learning in spatial tasks and provide a powerful explanatory framework for understanding cue integration and competition effects in landmark learning.
早期关于空间导航的研究评估了哪些刺激(动觉或迷宫外的)支持小规模导航以及潜在学习(位置与反应)过程的本质。当代研究主要集中在线索如何相互作用以确定空间搜索。本综述涵盖了脊椎动物基于地标空间搜索研究的三个一般发现。第一,鸽子和大鼠在开放场地和触摸屏环境中都能编码简单的空间地图。第二,新兴文献展示了简单地图如何通过高阶联想过程整合为复杂地图。空间整合假说为空间映射提供了一种联想机制,作为先前提出的构型机制的替代方案。最后,综述了地标学习中联想线索竞争现象的证据——重点是阻断和遮蔽。这些发现支持了联想学习在空间任务中的作用,并为理解地标学习中的线索整合和竞争效应提供了一个有力的解释框架。