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公共物品博弈中奖励和声誉的复制者动态。

Replicator dynamics of reward & reputation in public goods games.

机构信息

Department of Mathematics, University of British Columbia, 1984 Mathematics Road, Vancouver B.C., Canada V6T 1Z2.

出版信息

J Theor Biol. 2010 Nov 7;267(1):22-8. doi: 10.1016/j.jtbi.2010.08.009. Epub 2010 Aug 11.

Abstract

Public goods games have become the mathematical metaphor for game theoretical investigations of cooperative behavior in groups of interacting individuals. Cooperation is a conundrum because cooperators make a sacrifice to benefit others at some cost to themselves. Exploiters or defectors reap the benefits and forgo costs. Despite the fact that groups of cooperators outperform groups of defectors, Darwinian selection or utilitarian principles based on rational choice should favor defectors. In order to overcome this social dilemma, much effort has been expended for investigations pertaining to punishment and sanctioning measures against defectors. Interestingly, the complementary approach to create positive incentives and to reward cooperation has received considerably less attention-despite being heavily advocated in education and social sciences for increasing productivity or preventing conflicts. Here we show that rewards can indeed stimulate cooperation in interaction groups of arbitrary size but, in contrast to punishment, fail to stabilize it. In both cases, however, reputation is essential. The combination of reward and reputation result in complex dynamics dominated by unpredictable oscillations.

摘要

公共物品博弈已经成为群体互动个体合作行为博弈理论研究的数学隐喻。合作是一个难题,因为合作者为了使他人受益而牺牲自己,这会给自己带来一定的代价。而剥削者或叛徒则坐享其成,不承担任何成本。尽管合作群体的表现优于叛徒群体,但达尔文选择或基于理性选择的功利原则应该更倾向于叛徒。为了克服这种社会困境,人们付出了大量努力来研究对叛徒的惩罚和制裁措施。有趣的是,创造积极激励和奖励合作的互补方法却受到了相当少的关注——尽管在教育和社会科学领域,这种方法被大力提倡以提高生产力或防止冲突。在这里,我们表明,奖励确实可以刺激任意规模的互动群体中的合作,但与惩罚不同的是,它无法稳定合作。然而,在这两种情况下,声誉都是至关重要的。奖励和声誉的结合会导致复杂的动态,由不可预测的波动主导。

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