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在斜视患者中,不改变双眼视差的运动刺激对立体视觉的影响。

Effect of motion stimulation without changing binocular disparity on stereopsis in strabismus patients.

作者信息

Handa Tomoya, Ishikawa Hitoshi, Nishimoto Hisaharu, Goseki Toshiaki, Ichibe Yoshiaki, Ichibe Hiromi, Nobuyuki Shoji, Shimizu Kimiya

机构信息

Dept. of Rehabilitation, Orthoptics, and Visual Science, School of Allied Health Sciences, Kitasato University, 1-15-1 Kitasato, Sagamihara 228-8555, Japan.

出版信息

Am Orthopt J. 2010;60:87-94. doi: 10.3368/aoj.60.1.87.

Abstract

PURPOSE

To evaluate the effect of motion stimulation without changing binocular disparity on stereopsis in strabismic patients.

METHODS

Static and moving stereopsis were measured in 120 normal children and 30 strabismic patients (9 esotropia, 14 exotropia, 7 intermittent exotropia). Using a portable game device (PSP; SONY, Japan), we created stereoscopic targets and produced stereopsis using a closed tube binocular viewing device. Stereoscopic disparity of targets was adjusted in 20 steps of 100 s each over a range from 2000 s to 100 s. In stereo testing using our apparatus, static test targets were used for static stereograms (SS), and test targets with clockwise planar rotation were used for moving stereograms (MS) without changing binocular disparity.

RESULTS

All normal children were able to perceive stereopsis with stereoscopic disparity from 2000 s to 100 s, and were interested in our apparatus, more than the Titmus stereo tests. All esotropic patients failed both SS and MS. In the exotropic patients (14 exotropia and 17 intermittent exotropia patients), 19 (90.4%) passed the MS, and 13 (61.9%) passed the SS.

CONCLUSION

The exotropic patient might be able to perceive the binocular stereopsis by moving stereogram that was created by adding clockwise planner rotation without changing the binocular disparity to the static stereopsis target.

摘要

目的

评估在不改变双眼视差的情况下运动刺激对斜视患者立体视觉的影响。

方法

对120名正常儿童和30名斜视患者(9名内斜视、14名外斜视、7名间歇性外斜视)进行静态和动态立体视觉测量。使用便携式游戏设备(PSP;日本索尼),我们创建了立体视觉目标,并使用封闭管双眼观察设备产生立体视觉。目标的立体视差在2000秒至100秒的范围内以每步100秒的20个步骤进行调整。在使用我们的设备进行的立体测试中,静态测试目标用于静态立体图(SS),而带有顺时针平面旋转的测试目标用于动态立体图(MS),且不改变双眼视差。

结果

所有正常儿童都能够感知2000秒至100秒视差的立体视觉,并且对我们的设备比对Titmus立体测试更感兴趣。所有内斜视患者在SS和MS测试中均失败。在外斜视患者(14名外斜视和17名间歇性外斜视患者)中,19名(90.4%)通过了MS测试,13名(61.9%)通过了SS测试。

结论

外斜视患者可能能够通过在静态立体视觉目标上添加顺时针平面旋转而不改变双眼视差所创建的动态立体图来感知双眼立体视觉。

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