Brennan Karen, Monroy-Hernández Andrés, Resnick Mitchel
Lifelong Kindergarten group, MIT Media Lab.
New Dir Youth Dev. 2010 Winter;2010(128):75-83. doi: 10.1002/yd.377.
To become full and active participants in today's technologically saturated society, young people need to become creators (and not just consumers) of interactive media. Developing the requisite abilities and capacities is not a wholly individual process; it is important for young people to have access to communities where they can collaborate and share ideas. This article uses the Scratch online community for exploring how different forms of participation and collaboration can support and shape the ways in which young people develop as creators of interactive media. We describe participation in this community in terms of a spectrum ranging from socializing to creating and present examples of three forms of collaboration within the community. We argue that the most exciting interactive media creation and valuable learning experiences are taking place in the middle space, where participants draw on the best of socializing and creating practices.
为了成为当今技术饱和社会中的全面且积极的参与者,年轻人需要成为互动媒体的创作者(而不仅仅是消费者)。培养必要的能力并非一个完全个体化的过程;对年轻人来说,能够接触到可以合作和分享想法的社区很重要。本文利用Scratch在线社区来探究不同形式的参与和合作如何支持并塑造年轻人成长为互动媒体创作者的方式。我们从社交到创作的一系列角度来描述在这个社区中的参与情况,并展示社区内三种合作形式的例子。我们认为,最令人兴奋的互动媒体创作和有价值的学习体验正发生在中间地带,即参与者汲取社交和创作实践精华的地方。