Aguirre-Ollinger G, Colgate J E, Peshkin M A, Goswami A
Department of Mechanical Engineering, Northwestern University, Evanston, Illinois 60208, USA.
Proc Inst Mech Eng H. 2011 Mar;225(3):228-45. doi: 10.1243/09544119JEIM854.
Many of the current implementations of exoskeletons for the lower extremities are conceived to either augment the user's load-carrying capabilities or reduce muscle activation during walking. Comparatively little research has been conducted on enabling an exoskeleton to increase the agility of lower-limb movements. One obstacle in this regard is the inertia of the exoskeleton's mechanism, which tends to reduce the natural frequency of the human limbs. A control method is presented that produces an approximate compensation of the inertia of an exoskeleton's mechanism. The controller was tested on a statically mounted, single-degree-of-freedom (DOF) exoskeleton that assists knee flexion and extension. Test subjects performed multiple series of leg-swing movements in the context of a computer-based, sprint-like task. A large initial acceleration of the leg was needed for the subjects to track a virtual target on a computer screen. The uncompensated inertia of the exoskeleton mechanism slowed down the transient response of the subjects' limb, in comparison with trials performed without the exoskeleton. The subsequent use of emulated inertia compensation on the exoskeleton allowed the subjects to improve their transient response for the same task.
目前许多下肢外骨骼的实施方案旨在增强用户的负重能力或减少行走过程中的肌肉激活。相对而言,关于使外骨骼提高下肢运动敏捷性的研究较少。这方面的一个障碍是外骨骼机构的惯性,它往往会降低人体四肢的固有频率。本文提出了一种控制方法,该方法能对外骨骼机构的惯性进行近似补偿。该控制器在一个静态安装的单自由度(DOF)外骨骼上进行了测试,该外骨骼辅助膝关节屈伸。测试对象在基于计算机的类似短跑任务中进行了多组腿部摆动动作。为了让测试对象追踪计算机屏幕上的虚拟目标,需要腿部有较大的初始加速度。与不使用外骨骼进行的试验相比,外骨骼机构未补偿的惯性减慢了测试对象肢体的瞬态响应。随后在外骨骼上使用模拟惯性补偿,使测试对象在相同任务中提高了瞬态响应。