Schrade Stefan O, Nager Yannik, Wu Amy R, Gassert Roger, Ijspeert Auke
IEEE Int Conf Rehabil Robot. 2017 Jul;2017:1387-1394. doi: 10.1109/ICORR.2017.8009442.
Robotic lower limb exoskeletons are becoming increasingly popular in therapy and recreational use. However, most exoskeletons are still rather limited in their locomotion speed and the activities of daily live they can perform. Furthermore, they typically do not allow for a dynamic adaptation to the environment, as they are often controlled with predefined reference trajectories. Inspired by human leg stiffness modulation during walking, variable stiffness actuators increase flexibility without the need for more complex controllers. Actuation with adaptable stiffness is inspired by the human leg stiffness modulation during walking. However, this actuation principle also introduces the stiffness setpoint as an additional degree of freedom that needs to be coordinated with the joint trajectories. As a potential solution to this issue a bio-inspired controller based on a central pattern generator (CPG) is presented in this work. It generates coordinated joint torques and knee stiffness modulations to produce flexible and dynamic gait patterns for an exoskeleton with variable knee stiffness actuation. The CPG controller is evaluated and optimized in simulation using a model of the exoskeleton. The CPG controller produced stable and smooth gait for walking speeds from 0.4 m/s up to 1.57 m/s with a torso stabilizing force that simulated the use of crutches, which are commonly needed by exoskeleton users. Through the CPG, the knee stiffness intrinsically adapted to the frequency and phase of the gait, when the speed was changed. Additionally, it adjusted to changes in the environment in the form of uneven terrain by reacting to ground contact forces. This could allow future exoskeletons to be more adaptive to various environments, thus making ambulation more robust.
机器人下肢外骨骼在治疗和娱乐用途中越来越受欢迎。然而,大多数外骨骼在其移动速度和能够执行的日常生活活动方面仍然相当有限。此外,它们通常不允许对环境进行动态适应,因为它们通常是通过预定义的参考轨迹进行控制的。受人类行走时腿部刚度调节的启发,可变刚度致动器增加了灵活性,而无需更复杂的控制器。具有适应性刚度的致动是受人类行走时腿部刚度调节的启发。然而,这种致动原理也引入了刚度设定点作为一个额外的自由度,需要与关节轨迹进行协调。作为解决这个问题的潜在方案,本文提出了一种基于中枢模式发生器(CPG)的仿生控制器。它生成协调的关节扭矩和膝盖刚度调制,以为具有可变膝盖刚度致动的外骨骼产生灵活和动态的步态模式。使用外骨骼模型在模拟中对CPG控制器进行评估和优化。CPG控制器在行走速度从0.4米/秒到1.57米/秒的情况下产生稳定和平滑的步态,同时具有模拟外骨骼使用者通常需要使用的拐杖的躯干稳定力。通过CPG,当速度改变时,膝盖刚度会内在地适应步态的频率和相位。此外,它通过对地面接触力做出反应,以不平坦地形的形式适应环境变化。这可以使未来的外骨骼更能适应各种环境,从而使行走更加稳健。