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使用目标对比度操纵来测试一种测量扫视速度积分的简化方法。

Testing a simplified method for measuring velocity integration in saccades using a manipulation of target contrast.

作者信息

Etchells Peter J, Benton Christopher P, Ludwig Casimir J H, Gilchrist Iain D

机构信息

School of Experimental Psychology, University of Bristol Bristol, UK.

出版信息

Front Psychol. 2011 May 26;2:115. doi: 10.3389/fpsyg.2011.00115. eCollection 2011.

Abstract

A growing number of studies in vision research employ analyses of how perturbations in visual stimuli influence behavior on single trials. Recently, we have developed a method along such lines to assess the time course over which object velocity information is extracted on a trial-by-trial basis in order to produce an accurate intercepting saccade to a moving target. Here, we present a simplified version of this methodology, and use it to investigate how changes in stimulus contrast affect the temporal velocity integration window used when generating saccades to moving targets. Observers generated saccades to one of two moving targets which were presented at high (80%) or low (7.5%) contrast. In 50% of trials, target velocity stepped up or down after a variable interval after the saccadic go signal. The extent to which the saccade endpoint can be accounted for as a weighted combination of the pre- or post-step velocities allows for identification of the temporal velocity integration window. Our results show that the temporal integration window takes longer to peak in the low when compared to high contrast condition. By enabling the assessment of how information such as changes in velocity can be used in the programming of a saccadic eye movement on single trials, this study describes and tests a novel methodology with which to look at the internal processing mechanisms that transform sensory visual inputs into oculomotor outputs.

摘要

视觉研究领域越来越多的研究采用分析视觉刺激中的扰动如何在单次试验中影响行为的方法。最近,我们沿着这样的思路开发了一种方法,以评估在逐次试验的基础上提取物体速度信息的时间过程,从而对移动目标产生准确的拦截扫视。在此,我们展示了该方法的简化版本,并使用它来研究刺激对比度的变化如何影响在对移动目标生成扫视时所使用的时间速度整合窗口。观察者对以高对比度(80%)或低对比度(7.5%)呈现的两个移动目标之一生成扫视。在50%的试验中,目标速度在扫视启动信号发出后的可变间隔后上升或下降。扫视终点能够被解释为步速前后加权组合的程度,使得我们能够识别时间速度整合窗口。我们的结果表明,与高对比度条件相比,低对比度条件下时间整合窗口达到峰值所需的时间更长。通过能够评估诸如速度变化等信息如何在单次试验中用于扫视眼动的编程,本研究描述并测试了一种新颖的方法,用以研究将视觉感觉输入转化为眼动输出的内部处理机制。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/44a7/3108583/14d1529a3229/fpsyg-02-00115-g001.jpg

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