College of Pharmacy, Purdue University, USA.
Am J Pharm Educ. 2011 Oct 10;75(8):158. doi: 10.5688/ajpe758158.
To examine the impact of participation in the Geriatric Medication Game on pharmacy students' perceptions of and attitudes toward older adults and familiarity with common disabilities that affect them and the process of seeking health care.
In the game, first-year pharmacy students "became" older adults during a 3-hour pharmacy practice laboratory. They were given aging-related challenges (eg, impaired vision or mobility) and participated as patients in simulated healthcare scenarios, such as a visit to a physician's office and a pharmacy.
After playing the game, students completed a 5-question reflection about their experiences and attitudes toward older adults. Content analysis was performed to identify themes from 4 years of student (n = 625) reflections. Predominant themes included: improved attitudes toward older adults, better understanding of patient experiences, and increased willingness to provide assistance.
Incorporating the Geriatric Medication Game into the pharmacy curriculum may facilitate students' understanding of the challenges that older adults face and improve future interactions.
考察参与老年用药游戏对药学专业学生对老年人的看法和态度、对影响他们的常见残疾的熟悉程度以及对寻求医疗保健过程的影响。
在游戏中,一年级药学专业的学生在 3 小时的药学实践实验室中“变成”老年人。他们面临与衰老相关的挑战(例如,视力或行动能力受损),并作为患者参与模拟医疗场景,例如去医生办公室和去药店。
玩完游戏后,学生们完成了 5 个关于他们对老年人的体验和态度的问题的反思。对 4 年的学生(n = 625)反思内容进行了内容分析,以确定主题。主要主题包括:对老年人的态度有所改善,更好地理解了患者的体验,更愿意提供帮助。
将老年用药游戏纳入药学课程可能有助于学生理解老年人面临的挑战,并改善未来的互动。