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引用本文的文献

1
Cortex inspired model for inverse kinematics computation for a humanoid robotic finger.用于类人机器人手指逆运动学计算的受皮层启发模型。
Annu Int Conf IEEE Eng Med Biol Soc. 2012;2012:3052-5. doi: 10.1109/EMBC.2012.6346608.

本文引用的文献

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A self-organizing neural model of motor equivalent reaching and tool use by a multijoint arm.多关节臂的运动等效性到达和工具使用的自组织神经模型。
J Cogn Neurosci. 1993 Fall;5(4):408-35. doi: 10.1162/jocn.1993.5.4.408.
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Biologically inspired modelling for the control of upper limb movements: from concept studies to future applications.基于生物学原理的上肢运动控制建模:从概念研究到未来应用。
Front Neurorobot. 2009 Nov 17;3:3. doi: 10.3389/neuro.12.003.2009. eCollection 2009.
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Integration of gravitational torques in cerebellar pathways allows for the dynamic inverse computation of vertical pointing movements of a robot arm.小脑通路中重力扭矩的整合使得机器人手臂垂直指向运动的动态逆计算成为可能。
PLoS One. 2009;4(4):e5176. doi: 10.1371/journal.pone.0005176. Epub 2009 Apr 22.
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A modular neural network architecture for step-wise learning of grasping tasks.一种用于逐步学习抓取任务的模块化神经网络架构。
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Recurrent cerebellar loops simplify adaptive control of redundant and nonlinear motor systems.反复出现的小脑环路简化了对冗余和非线性运动系统的适应性控制。
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Kinematic and dynamic synergies of human precision-grip movements.人类精确抓握动作的运动学和动力学协同作用。
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Learn Mem. 1997 Mar-Apr;3(6):475-502. doi: 10.1101/lm.3.6.475.
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Neuronal population coding of movement direction.运动方向的神经元群体编码
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用于拟人手指逆运动学计算的皮质网络建模

Cortical network modeling for inverse kinematic computation of an anthropomorphic finger.

作者信息

Gentili Rodolphe J, Oh Hyuk, Molina Javier, Contreras-Vidal José L

机构信息

Department of Kinesiology and the Neuroscience and Cognitive Science Program, University of Maryland, College Park, MD 20742, USA.

出版信息

Annu Int Conf IEEE Eng Med Biol Soc. 2011;2011:8251-4. doi: 10.1109/IEMBS.2011.6092034.

DOI:10.1109/IEMBS.2011.6092034
PMID:22256258
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC4098968/
Abstract

The performance of reaching movements to visual targets requires complex kinematic mechanisms such as redundant, multijointed, anthropomorphic actuators and thus is a difficult problem since the relationship between sensory and motor coordinates is highly nonlinear. In this article, we present a neural model able to learn the inverse kinematics of a simulated anthropomorphic robot finger (ShadowHand™ finger) having four degrees of freedom while performing 3D reaching movements. The results revealed that this neural model was able to control accurately and robustly the finger when performing single 3D reaching movements as well as more complex patterns of motion while generating kinematics comparable to those observed in human. The long term goal of this research is to design a bio-mimetic controller providing adaptive, robust and flexible control of dexterous robotic/prosthetics hands.

摘要

向视觉目标进行伸手动作的执行需要复杂的运动学机制,例如冗余的、多关节的、拟人化的执行器,因此这是一个难题,因为感觉坐标和运动坐标之间的关系高度非线性。在本文中,我们提出了一种神经模型,该模型能够在执行三维伸手动作时学习具有四个自由度的模拟拟人机器人手指(ShadowHand™手指)的逆运动学。结果表明,该神经模型在执行单个三维伸手动作以及更复杂的运动模式时,能够准确且稳健地控制手指,同时生成与人类观察到的运动学相当的运动学。这项研究的长期目标是设计一种仿生控制器,为灵巧的机器人/假肢手提供自适应、稳健且灵活的控制。