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欧洲青少年的食物消费与基于屏幕的久坐行为:HELENA研究

Food consumption and screen-based sedentary behaviors in European adolescents: the HELENA study.

作者信息

Santaliestra-Pasías Alba M, Mouratidou Theodora, Verbestel Vera, Huybrechts Inge, Gottrand Frederic, Le Donne Cinzia, Cuenca-García Magdalena, Díaz Ligia E, Kafatos Anthony, Manios Yannis, Molnar Dénes, Sjöström Michael, Widhalm Kurt, De Bourdeaudhuij Ilse, Moreno Luis A

机构信息

Growth, Exercise, Nutrition, and Development Research Group, School of Health Sciences, University of Zaragoza, Zaragoza, Spain.

出版信息

Arch Pediatr Adolesc Med. 2012 Nov;166(11):1010-20. doi: 10.1001/archpediatrics.2012.646.

Abstract

OBJECTIVE

To examine the association between time spent on different sedentary behaviors and consumption of certain food and beverage groups in a sample of European adolescents.

DESIGN

Data from the Healthy Lifestyle in Europe by Nutrition in Adolescence Cross-sectional Study.

SETTING

Eight survey centers (Athens, Dortmund, Ghent, Lille, Rome, Stockholm, Vienna, and Zaragoza).

PARTICIPANTS

A total of 2202 participants (45.5% boys) aged 12½ to 17½ years.

MAIN OUTCOME MEASURES

Information on sedentary behaviors (weekdays and weekends) collected via a standardized self-reported questionnaire, including watching television, playing computer and video games, using the Internet for studying or recreation, and studying. Food and beverage consumption data of selected groups were obtained using 2 nonconsecutive 24-hour recalls.

RESULTS

Boys reporting more than 4 h/d of watching television, playing computer games, and using the Internet for recreation were more likely to consume sweetened beverages (weekends) (odds ratio [OR], 1.83 [95% CI, 1.21-2.75]; 1.99 [1.31-3.01]; and 1.73 [1.03-2.91], respectively), and less likely to consume fruit (weekdays) (0.39 [0.21-0.72], 0.37 [0.18-0.77], and 0.39 [0.19-0.78], respectively) than those who spent less than 2 h/d. Girls spending more time per day watching television and playing computer or video games (weekdays) and playing computer games or surfing the Internet for recreation (weekends) were more likely to drink sweetened beverages (OR, 1.89 [95% CI, 1.21-2.94]; 1.57 [1.00-2.46]; 2.14 [1.16-3.97]; and 2.30 [1.24-4.28], respectively) and less likely to consume fruit (weekdays) (0.43 [0.23-0.80], 0.40 [0.19-0.83], 0.37 [0.14-0.94], and 0.42 [0.20-0.85], respectively) than those who spent less than 2 h/d.

CONCLUSION

Increased television viewing and computer and Internet use during adolescence is associated with higher odds of consumption of sweetened beverages and lower odds of fruit consumption.

摘要

目的

在欧洲青少年样本中,研究不同久坐行为的时长与特定食品和饮料类别的摄入量之间的关联。

设计

来自青少年营养欧洲健康生活方式横断面研究的数据。

地点

八个调查中心(雅典、多特蒙德、根特、里尔、罗马、斯德哥尔摩、维也纳和萨拉戈萨)。

参与者

总共2202名年龄在12.5至17.5岁之间的参与者(45.5%为男孩)。

主要观察指标

通过标准化的自我报告问卷收集的久坐行为信息(工作日和周末),包括看电视、玩电脑和电子游戏、使用互联网学习或娱乐以及学习。使用两次非连续的24小时膳食回顾法获取选定类别食品和饮料的消费数据。

结果

报告每天看电视、玩电脑游戏以及使用互联网娱乐超过4小时的男孩,更有可能饮用含糖饮料(周末)(比值比[OR]分别为1.83[95%置信区间,1.21 - 2.75];1.99[1.31 - 3.01];以及1.73[1.03 - 2.91]),而与每天花费少于2小时的男孩相比,食用水果的可能性较小(工作日)(分别为0.39[0.21 - 0.72],0.37[0.18 - 0.77],以及0.39[0.19 - 0.78])。每天花费更多时间看电视、玩电脑或电子游戏(工作日)以及玩电脑游戏或上网娱乐(周末)的女孩,更有可能饮用含糖饮料(OR分别为1.89[95%置信区间,1.21 - 2.94];1.57[1.00 - 2.46];2.14[1.16 - 3.97];以及2.30[

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