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人际竞争中的转换动态导致了玩家的“僵局”同步。

Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.

机构信息

University of Yamanashi, Yamanashi, Japan.

出版信息

PLoS One. 2012;7(11):e47911. doi: 10.1371/journal.pone.0047911. Epub 2012 Nov 5.

Abstract

In competitive sport game behavior, certain interpersonal patterns of movement coordination evolve even though each individual player only intends to exert their own strategy to win. To investigate this interpersonal pattern formation process, we asked pairs of naïve participants to engage in a play-tag game in which they had to remove a tag fastened to their partner's hip. Relative phase analysis of the players' step towards-away velocities indicated that anti-phase synchronization evolved across 10 repetitions of the game. We clarified evolution of this synchronization process using a dynamical model with an attractor (at relative π phase) and a repeller (at 0 relative phase) and discuss the self-organized nature of model and its ability to embody general solution for martial art interpersonal coordination.

摘要

在竞技运动比赛行为中,即使每个个体参与者都只打算运用自己的策略来获胜,某些人际运动协调模式也会演变。为了研究这种人际模式形成过程,我们要求一对天真的参与者参与一个玩标签游戏,他们必须从伙伴的臀部上取下标签。对玩家朝向远离速度的相对相位分析表明,反相同步在游戏的 10 次重复中演变。我们使用具有吸引子(在相对 π 相位)和排斥子(在 0 相对相位)的动力模型阐明了这种同步过程的演变,并讨论了模型的自组织性质及其体现武术人际协调一般解的能力。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/1318/3489899/56a2273fd742/pone.0047911.g001.jpg

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