Graduate School of Engineering Science, Osaka University, Japan.
IEEE Trans Vis Comput Graph. 2013 Aug;19(8):1415-24. doi: 10.1109/TVCG.2012.321.
This paper presents a new label layout technique for projection-based augmented reality (AR) that determines the placement of each label directly projected onto an associated physical object with a surface that is normally inappropriate for projection (i.e., nonplanar and textured). Central to our technique is a new legibility estimation method that evaluates how easily people can read projected characters from arbitrary viewpoints. The estimation method relies on the results of a psychophysical study that we conducted to investigate the legibility of projected characters on various types of surfaces that deform their shapes, decrease their contrasts, or cast shadows on them. Our technique computes a label layout by minimizing the energy function using a genetic algorithm (GA). The terms in the function quantitatively evaluate different aspects of the layout quality. Conventional label layout solvers evaluate anchor regions and leader lines. In addition to these evaluations, we design our energy function to deal with the following unique factors, which are inherent in projection-based AR applications: the estimated legibility value and the disconnection of the projected leader line. The results of our subjective experiment showed that the proposed technique could significantly improve the projected label layout.
本文提出了一种新的基于投影的增强现实(AR)标签布局技术,该技术可以直接将每个标签放置在与其相关的物理对象上,这些物理对象的表面通常不适合投影(即,非平面和有纹理)。我们的技术的核心是一种新的易读性估计方法,该方法评估了人们从任意视角读取投影字符的容易程度。该估计方法依赖于我们进行的一项心理物理学研究的结果,该研究调查了在各种类型的表面上投影字符的易读性,这些表面会改变其形状、降低对比度或在其上面投下阴影。我们的技术通过使用遗传算法(GA)最小化能量函数来计算标签布局。函数中的项定量评估了布局质量的不同方面。传统的标签布局求解器评估锚定区域和引导线。除了这些评估之外,我们还设计了我们的能量函数来处理基于投影的 AR 应用程序中固有的以下独特因素:估计的易读性值和投影引导线的断开。我们的主观实验结果表明,所提出的技术可以显著改善投影标签布局。