Dong Yuefu, Mou Zhifang, Huang Zhenyu, Hu Guanghong, Dong Yinghai, Xu Qingrong
Department of Joint Surgery, the First People's Hospital of Lianyungang, Lianyungang, China.
Proc Inst Mech Eng H. 2013 Oct;227(10):1083-93. doi: 10.1177/0954411913493723. Epub 2013 Jul 12.
Three-dimensional reconstruction of human body from a living subject can be considered as the first step toward promoting virtual human project as a tool in clinical applications. This study proposes a detailed protocol for building subject-specific three-dimensional model of knee joint from a living subject. The computed tomography and magnetic resonance imaging image data of knee joint were used to reconstruct knee structures, including bones, skin, muscles, cartilages, menisci, and ligaments. They were fused to assemble the complete three-dimensional knee joint. The procedure was repeated three times with respect to three different methods of reference landmarks. The accuracy of image fusion in accordance with different landmarks was evaluated and compared with each other. The complete three-dimensional knee joint, which included 21 knee structures, was accurately developed. The choice of external or anatomical landmarks was not crucial to improve image fusion accuracy for three-dimensional reconstruction. Further work needs to be done to explore the value of the reconstructed three-dimensional knee joint for its biomechanics and kinematics.
从活体受试者进行人体三维重建可被视为推动虚拟人体项目作为临床应用工具的第一步。本研究提出了一个从活体受试者构建特定受试者膝关节三维模型的详细方案。利用膝关节的计算机断层扫描和磁共振成像图像数据来重建膝关节结构,包括骨骼、皮肤、肌肉、软骨、半月板和韧带。将它们融合以组装完整的三维膝关节。针对三种不同的参考标志点方法重复该过程三次。评估并相互比较了根据不同标志点进行图像融合的准确性。准确构建了包含21个膝关节结构的完整三维膝关节。对于三维重建而言,选择外部或解剖标志点对提高图像融合准确性并非至关重要。还需要进一步开展工作来探索重建的三维膝关节在生物力学和运动学方面的价值。