Office of the Vice Provost for Online Learning, Stanford University, Stanford, California.
Anat Sci Educ. 2014 Sep-Oct;7(5):331-9. doi: 10.1002/ase.1429. Epub 2014 Jan 10.
Multimedia and simulation programs are increasingly being used for anatomy instruction, yet it remains unclear how learning with these technologies compares with learning with actual human cadavers. Using a multilevel, quasi-experimental-control design, this study compared the effects of "Anatomy and Physiology Revealed" (APR) multimedia learning system with a traditional undergraduate human cadaver laboratory. APR is a model-based multimedia simulation tool that uses high-resolution pictures to construct a prosected cadaver. APR also provides animations showing the function of specific anatomical structures. Results showed that the human cadaver laboratory offered a significant advantage over the multimedia simulation program on cadaver-based measures of identification and explanatory knowledge. These findings reinforce concerns that incorporating multimedia simulation into anatomy instruction requires careful alignment between learning tasks and performance measures. Findings also imply that additional pedagogical strategies are needed to support transfer from simulated to real-world application of anatomical knowledge.
多媒体和模拟程序越来越多地被用于解剖学教学,但目前尚不清楚使用这些技术学习与使用实际人体尸体学习有何不同。本研究采用多层次、准实验对照设计,比较了“解剖与生理学揭示”(APR)多媒体学习系统与传统的本科生人体尸体实验室的效果。APR 是一种基于模型的多媒体模拟工具,它使用高分辨率图片构建解剖尸体。APR 还提供了动画,展示特定解剖结构的功能。结果表明,在基于尸体的识别和解释性知识方面,人体尸体实验室比多媒体模拟程序具有显著优势。这些发现强化了这样一种担忧,即把多媒体模拟纳入解剖学教学需要仔细调整学习任务和绩效测量之间的关系。这些发现还意味着需要额外的教学策略来支持从模拟到真实世界应用解剖学知识的转移。