• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

虚拟现实系统逼真度对体数据集等位面可视化分析的影响。

Effects of VR system fidelity on analyzing isosurface visualization of volume datasets.

机构信息

Virginia Tech.

出版信息

IEEE Trans Vis Comput Graph. 2014 Apr;20(4):513-22. doi: 10.1109/TVCG.2014.20.

DOI:10.1109/TVCG.2014.20
PMID:24650978
Abstract

Volume visualization is an important technique for analyzing datasets from a variety of different scientific domains. Volume data analysis is inherently difficult because volumes are three-dimensional, dense, and unfamiliar, requiring scientists to precisely control the viewpoint and to make precise spatial judgments. Researchers have proposed that more immersive (higher fidelity) VR systems might improve task performance with volume datasets, and significant results tied to different components of display fidelity have been reported. However, more information is needed to generalize these results to different task types, domains, and rendering styles. We visualized isosurfaces extracted from synchrotron microscopic computed tomography (SR-μCT) scans of beetles, in a CAVE-like display. We ran a controlled experiment evaluating the effects of three components of system fidelity (field of regard, stereoscopy, and head tracking) on a variety of abstract task categories that are applicable to various scientific domains, and also compared our results with those from our prior experiment using 3D texture-based rendering. We report many significant findings. For example, for search and spatial judgment tasks with isosurface visualization, a stereoscopic display provides better performance, but for tasks with 3D texture-based rendering, displays with higher field of regard were more effective, independent of the levels of the other display components. We also found that systems with high field of regard and head tracking improve performance in spatial judgment tasks. Our results extend existing knowledge and produce new guidelines for designing VR systems to improve the effectiveness of volume data analysis.

摘要

体绘制是分析来自不同科学领域数据集的重要技术。由于体数据是三维、密集且不熟悉的,因此体数据分析本质上具有难度,这要求科学家精确地控制视点并进行精确的空间判断。研究人员提出,更具沉浸感(更高保真度)的 VR 系统可能会提高对体数据集的任务性能,并且已经报告了与显示保真度的不同组件相关的重要结果。然而,为了将这些结果推广到不同的任务类型、领域和渲染样式,还需要更多的信息。我们在类似 CAVE 的显示中可视化了从甲虫同步辐射微计算机断层扫描 (SR-μCT) 扫描中提取的等位面。我们进行了一项对照实验,评估了系统保真度的三个组件(视野、立体视觉和头部跟踪)对各种适用于不同科学领域的抽象任务类别的影响,并且还将我们的结果与使用基于 3D 纹理的渲染的先前实验的结果进行了比较。我们报告了许多重要的发现。例如,对于等位面可视化的搜索和空间判断任务,立体显示提供了更好的性能,但对于基于 3D 纹理的渲染任务,具有更高视野的显示在不考虑其他显示组件水平的情况下更为有效。我们还发现,具有高视野和头部跟踪的系统可以提高空间判断任务的性能。我们的结果扩展了现有知识,并为设计 VR 系统以提高体数据分析的有效性提供了新的指导方针。

相似文献

1
Effects of VR system fidelity on analyzing isosurface visualization of volume datasets.虚拟现实系统逼真度对体数据集等位面可视化分析的影响。
IEEE Trans Vis Comput Graph. 2014 Apr;20(4):513-22. doi: 10.1109/TVCG.2014.20.
2
Effects of immersion on visual analysis of volume data.浸没对体数据视觉分析的影响。
IEEE Trans Vis Comput Graph. 2012 Apr;18(4):597-606. doi: 10.1109/TVCG.2012.42.
3
Studying the effects of stereo, head tracking, and field of regard on a small-scale spatial judgment task.研究立体、头部跟踪和视野对小规模空间判断任务的影响。
IEEE Trans Vis Comput Graph. 2013 May;19(5):886-96. doi: 10.1109/TVCG.2012.163.
4
Validation of the MR simulation approach for evaluating the effects of immersion on visual analysis of volume data.验证磁共振模拟方法在评估浸没对体积数据视觉分析影响的应用。
IEEE Trans Vis Comput Graph. 2013 Apr;19(4):529-38. doi: 10.1109/TVCG.2013.43.
5
Radiological tele-immersion for next generation networks.面向下一代网络的放射学远程沉浸技术。
Stud Health Technol Inform. 2000;70:4-9.
6
Nested Semi-Transparent Isosurface Simulated Volume-Rendering (NESTIS-VR) - An efficient on-device rendering approach for Augmented Reality headsets increasing surgeon confidence of kidney donor arterial anatomy.嵌套半透明等值面模拟体绘制(NESTIS-VR)——一种用于增强现实头显的高效设备上渲染方法,可增强外科医生对肾脏供体动脉解剖结构的信心。
Comput Biol Med. 2024 Dec;183:109267. doi: 10.1016/j.compbiomed.2024.109267. Epub 2024 Oct 12.
7
Conformal Visualization for Partially-Immersive Platforms.用于部分沉浸式平台的共形可视化
Proc IEEE Virtual Real Conf. 2011:143-150. doi: 10.1109/VR.2011.5759453.
8
Evaluating Text Reading Speed in VR Scenes and 3D Particle Visualizations.
IEEE Trans Vis Comput Graph. 2024 May;30(5):2602-2612. doi: 10.1109/TVCG.2024.3372093. Epub 2024 Apr 23.
9
Direct interval volume visualization.直接区间体积可视化。
IEEE Trans Vis Comput Graph. 2010 Nov-Dec;16(6):1505-14. doi: 10.1109/TVCG.2010.145.
10
Interactive visibility retargeting in VR using conformal visualization.使用共形可视化技术在 VR 中进行交互式可见性重定向。
IEEE Trans Vis Comput Graph. 2012 Jul;18(7):1027-40. doi: 10.1109/TVCG.2011.278.

引用本文的文献

1
3D visualization processes for recreating and studying organismal form.用于重建和研究生物体形态的3D可视化过程。
iScience. 2022 Aug 4;25(9):104867. doi: 10.1016/j.isci.2022.104867. eCollection 2022 Sep 16.
2
Immersive Analytics: Theory and Research Agenda.沉浸式分析:理论与研究议程
Front Robot AI. 2019 Sep 10;6:82. doi: 10.3389/frobt.2019.00082. eCollection 2019.
3
Improving the Usability of Virtual Reality Neuron Tracing with Topological Elements.利用拓扑元素提高虚拟现实神经元追踪的可用性。
IEEE Trans Vis Comput Graph. 2021 Feb;27(2):744-754. doi: 10.1109/TVCG.2020.3030363. Epub 2021 Jan 28.
4
A Virtual Reality Visualization Tool for Neuron Tracing.神经元示踪的虚拟现实可视化工具。
IEEE Trans Vis Comput Graph. 2018 Jan;24(1):994-1003. doi: 10.1109/TVCG.2017.2744079. Epub 2017 Aug 29.