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在按键任务中,习惯的数字-空间映射与不熟悉的字母-空间映射之间的干扰。

Interference between accustomed number-space mappings and unacquainted letter-space mappings in a button press task.

出版信息

Hum Factors. 2013 Dec;55(6):1088-100. doi: 10.1177/0018720813484352.

Abstract

OBJECTIVE

We aimed to investigate how ordered mappings (e.g., left-to-right and right-to-left order representations) would interfere with each other.

BACKGROUND

Mental representations of numbers and letters are linked with spatial representation and can be changed intentionally.

METHOD

The experiment consisted of three sessions. In the digit-alone session, two digits randomly selected from [1], [2], and [3] were shown. If the two digits were the same, participants pressed the button corresponding to the digit, and if the digits differed, they pressed the remaining button. The response buttons were ordered [1][2][3] from the left. In the letter-alone session, three different button configurations were prepared: sequential [A][B][C], reversed [C][B][A], or partially reversed [B][A][C]. The same-versus-different rules were basically identical to those in the digit task. In the mixed session, trials of the digit task and those of the letter task were randomly mixed.

RESULTS

We found that two ordinal representations did not interfere with each other when they shared the same direction of order ([1][2][3] vs. [A][B][C]), two ordinal mappings interfered with each other when they had different directions of order ([1][2][3] vs. [C][B] [A]), and an ordinal mapping ([1][2][3]) was affected by a nonordinal mapping ([B][A][C]), but the nonordinal mapping was less affected by the ordinal mapping.

CONCLUSION

The mapping between ordinal information and space can be modulated by top-down processes, and it is prone to interference depending on the nature of another coexisting mapping.

APPLICATION

Our findings may be used in designing response assignments for input devices for multiple functions.

摘要

目的

研究有序映射(例如,从左到右和从右到左的顺序表示)如何相互干扰。

背景

数字和字母的心理表示与空间表示相关联,可以通过有意的方式进行改变。

方法

实验包括三个阶段。在数字单独阶段,随机显示两个从 [1]、[2] 和 [3] 中选择的数字。如果两个数字相同,参与者按下与数字相对应的按钮,如果数字不同,则按下剩余的按钮。响应按钮从左到右按 [1][2][3] 顺序排列。在字母单独阶段,准备了三种不同的按钮配置:顺序 [A][B][C]、反转 [C][B][A] 或部分反转 [B][A][C]。相同与不同的规则基本上与数字任务相同。在混合阶段,数字任务和字母任务的试验随机混合。

结果

我们发现,当两个顺序表示具有相同的顺序方向([1][2][3] 与 [A][B][C])时,它们不会相互干扰;当两个顺序映射具有不同的顺序方向时([1][2][3] 与 [C][B][A]),它们会相互干扰;顺序映射([1][2][3])会受到非顺序映射([B][A][C])的影响,但非顺序映射受顺序映射的影响较小。

结论

有序信息与空间之间的映射可以通过自上而下的过程进行调节,并且取决于另一个共存映射的性质,它容易受到干扰。

应用

我们的发现可用于为具有多种功能的输入设备设计响应分配。

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