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刺激一致性在大鼠的一种新型Go/Nogo冲突范式中影响知觉过程。

Stimulus congruence affects perceptual processes in a novel Go/Nogo conflict paradigm in rats.

作者信息

Villa A E, Eriksson J, Eriksson C, Haeberli C, Hyland B, Najem A

机构信息

Laboratoire de Neuro-heuristique, Institut de Physiologie, Université de Lausanne, Rue du Bugnon 7, CH-1005 Lausanne, Switzerland.

Laboratoire de Neuro-heuristique, Institut de Physiologie, Université de Lausanne, Rue du Bugnon 7, CH-1005 Lausanne, Switzerland; Department of Physiology and Center for Neuroscience, University of Otago, Dunedin, New Zealand.

出版信息

Behav Processes. 1999 Nov;48(1-2):69-88. doi: 10.1016/s0376-6357(99)00070-4.

Abstract

The performance of freely moving rats (n=18) in a decision-making reaction time task was analyzed to provide data that can be compared with noise-compatibility paradigms previously obtained in humans. Rats were first trained in an auditory pitch discrimination task involving a Go/Nogo response choice. In a subsequent phase, the two tones used in the previous phase were simultaneously presented in different combinations from two locations. Only the presence of the correct tone from the correct location was predictive of the reward. The observed behavioral strategies suggest a competition between two processes: one involving stimulus evaluation, response preparation and execution, the other involving recognition of the stimulus features associated with inhibition of the Go-response. The reaction times in the most adopted strategies towards the end of the experiment suggest an effect of stimulus congruence. Perceptual processes are affected by the congruence of 'pitch' and 'location' stimulus dimensions and the duration of the response may, but need not, be affected by overlapping dimensions. The analysis of error and aborted trials also suggest that subject's reaction and subsequent motor action may depend on whether stimulus identification processes can pass information to the response activation system prior to completion of sensory processing. The data are discussed in the framework of processing stages theory and dimensional overlap model.

摘要

分析了18只自由活动大鼠在决策反应时间任务中的表现,以提供可与先前在人类中获得的噪声兼容性范式进行比较的数据。大鼠首先在涉及“是/否”反应选择的听觉音高辨别任务中接受训练。在随后的阶段,前一阶段使用的两个音调以不同组合同时从两个位置呈现。只有来自正确位置的正确音调的出现才预示着奖励。观察到的行为策略表明两个过程之间存在竞争:一个涉及刺激评估、反应准备和执行,另一个涉及识别与抑制“是”反应相关的刺激特征。实验结束时最常采用的策略中的反应时间表明了刺激一致性的影响。感知过程受“音高”和“位置”刺激维度一致性的影响,反应持续时间可能会,但不一定会,受到重叠维度的影响。对错误和中止试验的分析还表明,受试者的反应和随后的运动动作可能取决于刺激识别过程是否能在感觉处理完成之前将信息传递到反应激活系统。在处理阶段理论和维度重叠模型的框架内讨论了这些数据。

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