Zhang Zheng, Song Guozhi, Wu Jigang
School of Computer Science and Software Engineering, Tianjin Polytechnic University, Tianjin 300387, China.
ScientificWorldJournal. 2014;2014:565389. doi: 10.1155/2014/565389. Epub 2014 Apr 13.
One of the critical issues for facial expression recognition is to eliminate the negative effect caused by variant poses and illuminations. In this paper a two-stage illumination estimation framework is proposed based on three-dimensional representative face and clustering, which can estimate illumination directions under a series of poses. First, 256 training 3D face models are adaptively categorized into a certain amount of facial structure types by k-means clustering to group people with similar facial appearance into clusters. Then the representative face of each cluster is generated to represent the facial appearance type of that cluster. Our training set is obtained by rotating all representative faces to a certain pose, illuminating them with a series of different illumination conditions, and then projecting them into two-dimensional images. Finally the saltire-over-cross feature is selected to train a group of SVM classifiers and satisfactory performance is achieved when estimating a number of test sets including images generated from 64 3D face models kept for testing, CAS-PEAL face database, CMU PIE database, and a small test set created by ourselves. Compared with other related works, our method is subject independent and has less computational complexity O(C × N) without 3D facial reconstruction.
面部表情识别的关键问题之一是消除由姿态和光照变化所带来的负面影响。本文基于三维代表性人脸和聚类提出了一种两阶段光照估计框架,该框架能够在一系列姿态下估计光照方向。首先,通过k均值聚类将256个训练3D人脸模型自适应地分类为一定数量的面部结构类型,从而将面部外观相似的人归为一类。然后生成每个类别的代表性人脸来代表该类别的面部外观类型。我们的训练集是通过将所有代表性人脸旋转到某个姿态,在一系列不同光照条件下对其进行照明,然后将它们投影到二维图像中获得的。最后选择斜杠交叉特征来训练一组支持向量机分类器,在估计多个测试集时取得了令人满意的性能,这些测试集包括从保留用于测试的64个3D人脸模型生成的图像、CAS-PEAL人脸数据库、CMU PIE数据库以及我们自己创建的一个小型测试集。与其他相关工作相比,我们的方法独立于主体,并且在无需进行3D面部重建的情况下具有较低的计算复杂度O(C×N)。