Universidad de Salamanca (Spain).
Katholieke Universiteit Leuven (Belgium).
Span J Psychol. 2014;17:E8. doi: 10.1017/sjp.2014.8.
In three experiments, we investigated the extent to which readers process information related to the construction of a situation model when they are confronted with solving word problems. Considering that generation of inferences to match actions with particular goals is part of constructing of the situation model, we constructed "rich story problems", that is, word problems included in the context of a story, in which the characters propose goals, and then these goals are followed by actions to achieve it. In Experiments 1 and 2 the story problems were designed so that the character's goal was related to the activation of a problem schema, either explicitly (Experiment 1) or implicitly (Experiment 2). In Experiment 3 the problem schema activation was clearly separated from the goal information. In all three experiments, goal information availability was assessed by on-line measures. The results showed that participants processed situational information by keeping track of characters' goals. These results fit nicely with those studies that emphasize the role of situation model construction in word problem solving.
在三项实验中,我们研究了读者在面对解决文字问题时,在何种程度上处理与构建情境模型相关的信息。考虑到生成推理以将动作与特定目标匹配是构建情境模型的一部分,我们构建了“丰富故事问题”,即文字问题包含在故事的上下文中,其中角色提出目标,然后这些目标后面跟着实现它的动作。在实验 1 和实验 2 中,故事问题的设计使得角色的目标与问题图式的激活有关,要么是显式的(实验 1),要么是隐式的(实验 2)。在实验 3 中,问题图式激活与目标信息明显分开。在这三个实验中,目标信息的可用性通过在线测量来评估。结果表明,参与者通过跟踪角色的目标来处理情境信息。这些结果与那些强调情境模型构建在文字问题解决中作用的研究结果非常吻合。