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面向移动机器人操作界面的多传感器实时地形存储生成

Real-time terrain storage generation from multiple sensors towards mobile robot operation interface.

作者信息

Song Wei, Cho Seoungjae, Xi Yulong, Cho Kyungeun, Um Kyhyun

机构信息

College of Information Engineering, North China University of Technology, Beijing 100144, China.

Department of Multimedia Engineering, Dongguk University, Seoul 100-715, Republic of Korea.

出版信息

ScientificWorldJournal. 2014;2014:769149. doi: 10.1155/2014/769149. Epub 2014 Jul 2.

Abstract

A mobile robot mounted with multiple sensors is used to rapidly collect 3D point clouds and video images so as to allow accurate terrain modeling. In this study, we develop a real-time terrain storage generation and representation system including a nonground point database (PDB), ground mesh database (MDB), and texture database (TDB). A voxel-based flag map is proposed for incrementally registering large-scale point clouds in a terrain model in real time. We quantize the 3D point clouds into 3D grids of the flag map as a comparative table in order to remove the redundant points. We integrate the large-scale 3D point clouds into a nonground PDB and a node-based terrain mesh using the CPU. Subsequently, we program a graphics processing unit (GPU) to generate the TDB by mapping the triangles in the terrain mesh onto the captured video images. Finally, we produce a nonground voxel map and a ground textured mesh as a terrain reconstruction result. Our proposed methods were tested in an outdoor environment. Our results show that the proposed system was able to rapidly generate terrain storage and provide high resolution terrain representation for mobile mapping services and a graphical user interface between remote operators and mobile robots.

摘要

一个安装有多个传感器的移动机器人用于快速收集三维点云数据和视频图像,以便进行精确的地形建模。在本研究中,我们开发了一个实时地形存储生成与表示系统,该系统包括非地面点数据库(PDB)、地面网格数据库(MDB)和纹理数据库(TDB)。提出了一种基于体素的标记地图,用于在地形模型中实时增量注册大规模点云。我们将三维点云量化为标记地图的三维网格作为对比表,以去除冗余点。我们使用中央处理器(CPU)将大规模三维点云集成到非地面PDB和基于节点的地形网格中。随后,我们编写了一个图形处理单元(GPU)程序,通过将地形网格中的三角形映射到捕获的视频图像上来生成TDB。最后,我们生成一个非地面体素地图和一个地面纹理网格作为地形重建结果。我们提出的方法在室外环境中进行了测试。我们的结果表明,所提出的系统能够快速生成地形存储,并为移动测绘服务以及远程操作员与移动机器人之间的图形用户界面提供高分辨率地形表示。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/47f6/4101941/7e81c7d6694c/TSWJ2014-769149.001.jpg

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