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在完全虚拟身体所有权错觉中将自我从身体中旋转出去的影响。

The effects of rotating the self out of the body in the full virtual body ownership illusion.

作者信息

Blom Kristopher J, Arroyo-Palacios Jorge, Slater Mel

出版信息

Perception. 2014;43(4):275-94. doi: 10.1068/p7618.

Abstract

It has been shown that it is possible to induce a strong illusion that a virtual body (VB) is one's own body. However, the relative influence of a first-person-perspective (1PP) view of the VB and spatial coincidence of the real body and VB remains unclear. We demonstrate a method that permits separation of these two factors. It provides a 1PP view of a VB, supporting visuomotor synchrony between real body and VB movements, but where the entire scene including the body is rotated 15 degrees upwards through the axis connecting the eyes, so that the VB and real body are coincident only through this axis. In a within-subjects study that compared this 15 degrees rotation with a 0 degrees rotation condition, participants reported only slightly diminished levels of perceived ownership of the VB in the rotated condition and did not detect the rotation of the scene. These results indicate that strong spatial coincidence of the virtual and real bodies is not necessary for a full-body ownership illusion. The rotation method used, similar to the effects of vertical prisms, did not produce significant negative side-effects, thus providing a useful methodology for further investigations of body ownership.

摘要

研究表明,有可能引发一种强烈的错觉,即虚拟身体(VB)是自己的身体。然而,从第一人称视角(1PP)观察VB以及真实身体与VB的空间重合的相对影响仍不明确。我们展示了一种能够分离这两个因素的方法。它提供了VB的第一人称视角,支持真实身体与VB运动之间的视运动同步,但包括身体在内的整个场景通过连接双眼的轴向上旋转了15度,这样VB和真实身体仅通过该轴重合。在一项将这种15度旋转与0度旋转条件进行比较的被试内研究中,参与者报告在旋转条件下对VB的感知所有权水平仅略有降低,并且没有察觉到场景的旋转。这些结果表明,虚拟身体与真实身体的强烈空间重合对于全身所有权错觉并非必要。所采用的旋转方法类似于垂直棱镜的效果,没有产生显著的负面副作用,从而为进一步研究身体所有权提供了一种有用的方法。

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