van Beek Femke E, Bergmann Tiest Wouter M, Kappers Astrid M L
MOVE Research Institute Amsterdam, Faculty of Human Movement Sciences, VU University, Amsterdam, The Netherlands.
PLoS One. 2014 Aug 12;9(8):e104769. doi: 10.1371/journal.pone.0104769. eCollection 2014.
While quite some research has focussed on the accuracy of haptic perception of distance, information on the precision of haptic perception of distance is still scarce, particularly regarding distances perceived by making arm movements. In this study, eight conditions were measured to answer four main questions, which are: what is the influence of reference distance, movement axis, perceptual mode (active or passive) and stimulus type on the precision of this kind of distance perception? A discrimination experiment was performed with twelve participants. The participants were presented with two distances, using either a haptic device or a real stimulus. Participants compared the distances by moving their hand from a start to an end position. They were then asked to judge which of the distances was the longer, from which the discrimination threshold was determined for each participant and condition. The precision was influenced by reference distance. No effect of movement axis was found. The precision was higher for active than for passive movements and it was a bit lower for real stimuli than for rendered stimuli, but it was not affected by adding cutaneous information. Overall, the Weber fraction for the active perception of a distance of 25 or 35 cm was about 11% for all cardinal axes. The recorded position data suggest that participants, in order to be able to judge which distance was the longer, tried to produce similar speed profiles in both movements. This knowledge could be useful in the design of haptic devices.
虽然已有不少研究聚焦于触觉对距离感知的准确性,但关于触觉对距离感知精度的信息仍然匮乏,尤其是在通过手臂运动感知距离方面。在本研究中,测量了八种条件以回答四个主要问题,即:参考距离、运动轴、感知模式(主动或被动)和刺激类型对这种距离感知精度有何影响?对12名参与者进行了辨别实验。使用触觉设备或真实刺激向参与者呈现两个距离。参与者通过将手从起始位置移动到结束位置来比较距离。然后要求他们判断哪个距离更长,据此为每个参与者和条件确定辨别阈值。精度受参考距离影响。未发现运动轴的影响。主动运动的精度高于被动运动,真实刺激的精度比虚拟刺激略低,但添加皮肤信息对其没有影响。总体而言,对于所有基本轴,主动感知25厘米或35厘米距离时的韦伯分数约为11%。记录的位置数据表明,为了能够判断哪个距离更长,参与者在两种运动中试图产生相似的速度曲线。这些知识可能对触觉设备的设计有用。