Unité de Neuroscience, Information et Complexité, Centre National de la Recherche Scientifique Gif-sur-Yvette, France.
Front Neurosci. 2014 Jul 25;8:206. doi: 10.3389/fnins.2014.00206. eCollection 2014.
The design of efficient neuroprosthetic devices has become a major challenge for the long-term goal of restoring autonomy to motor-impaired patients. One approach for brain control of actuators consists in decoding the activity pattern obtained by simultaneously recording large neuronal ensembles in order to predict in real-time the subject's intention, and move the prosthesis accordingly. An alternative way is to assign the output of one or a few neurons by operant conditioning to control the prosthesis with rules defined by the experimenter, and rely on the functional adaptation of these neurons during learning to reach the desired behavioral outcome. Here, several motor cortex neurons were recorded simultaneously in head-fixed awake rats and were conditioned, one at a time, to modulate their firing rate up and down in order to control the speed and direction of a one-dimensional actuator carrying a water bottle. The goal was to maintain the bottle in front of the rat's mouth, allowing it to drink. After learning, all conditioned neurons modulated their firing rate, effectively controlling the bottle position so that the drinking time was increased relative to chance. The mean firing rate averaged over all bottle trajectories depended non-linearly on position, so that the mouth position operated as an attractor. Some modifications of mean firing rate were observed in the surrounding neurons, but to a lesser extent. Notably, the conditioned neuron reacted faster and led to a better control than surrounding neurons, as calculated by using the activity of those neurons to generate simulated bottle trajectories. Our study demonstrates the feasibility, even in the rodent, of using a motor cortex neuron to control a prosthesis in real-time bidirectionally. The learning process includes modifications of the activity of neighboring cortical neurons, while the conditioned neuron selectively leads the activity patterns associated with the prosthesis control.
高效神经假体的设计已成为恢复运动障碍患者自主性的长期目标的主要挑战。一种用于对执行器进行大脑控制的方法包括解码通过同时记录大神经元集合获得的活动模式,以便实时预测受试者的意图,并相应地移动假体。另一种方法是通过操作性条件作用将一个或几个神经元的输出分配给假体,用实验者定义的规则进行控制,并依靠这些神经元在学习过程中的功能适应来达到期望的行为结果。在这里,在头部固定的清醒大鼠中同时记录了几个运动皮层神经元,并对其进行了条件训练,每次训练一个神经元,使其发射率上下波动,以控制一个带有水瓶的一维执行器的速度和方向。目标是保持水瓶在大鼠嘴前,让它喝水。学习后,所有条件化神经元都调节了它们的发射率,有效地控制了水瓶的位置,使大鼠的喝水时间相对于随机时间增加。所有水瓶轨迹的平均发射率随位置呈非线性依赖关系,因此嘴的位置作为吸引子起作用。在周围神经元中观察到一些平均发射率的修改,但程度较小。值得注意的是,条件化神经元的反应速度比周围神经元更快,并且在使用这些神经元的活动生成模拟水瓶轨迹的情况下,控制效果更好。我们的研究表明,即使在啮齿动物中,使用运动皮层神经元实时双向控制假体也是可行的。学习过程包括对相邻皮质神经元活动的修改,而条件化神经元则选择性地引导与假体控制相关的活动模式。