Parks Colleen M
Psychology Department, University of Nevada Las Vegas, 4505 S. Maryland Parkway, Box 5030, Las Vegas, NV, 90154, USA,
Mem Cognit. 2015 Feb;43(2):164-79. doi: 10.3758/s13421-014-0469-z.
Recollection has been the subject of much debate, with some models maintaining that it is subject to a threshold, some maintaining that it is a continuous process, and some maintaining that both are true. Threshold models maintain that recollection can fail (i.e., fall below threshold), whereas signal detection models treat recollection as a continuous process. Recent research has revealed that some manipulations can influence this behavior, but the general reasons why threshold patterns emerge in some conditions and graded patterns emerge in others are still unclear. One potential explanation is the number of retrieved details; recollection of stimuli with few details may succeed or fail, whereas recollection of stimuli with many details may be graded. If this is true, manipulating the amount of detail should produce threshold patterns for "few details" conditions, but more graded patterns for "many details" conditions. This hypothesis was tested in six experiments examining source memory, and the number-of-details manipulation consistently failed to affect the nature of recollection. Overall, the results suggest that the amount of information available to be retrieved does not, by itself, explain recollection variability.
回忆一直是诸多争论的主题,一些模型认为它存在一个阈值,一些认为它是一个连续的过程,还有一些认为两者都正确。阈值模型认为回忆可能会失败(即低于阈值),而信号检测模型将回忆视为一个连续的过程。最近的研究表明,一些操作可以影响这种行为,但在某些情况下出现阈值模式而在其他情况下出现渐变模式的一般原因仍不清楚。一种可能的解释是检索到的细节数量;对细节较少的刺激的回忆可能成功或失败,而对细节较多的刺激的回忆可能是渐变的。如果这是真的,操纵细节数量应该会在“细节较少”的条件下产生阈值模式,但在“细节较多”的条件下产生更多的渐变模式。这一假设在六项考察源记忆的实验中得到了检验,而细节数量操纵始终未能影响回忆的性质。总体而言,结果表明,可检索到的信息量本身并不能解释回忆的变异性。