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室内骑马和虚拟现实练习对正常健康成年人动态平衡能力的影响。

Effects of indoor horseback riding and virtual reality exercises on the dynamic balance ability of normal healthy adults.

作者信息

Lee Daehee, Lee Sangyong, Park Jungseo

机构信息

Department of Physical Therapy, Youngdong University, Republic of Korea.

出版信息

J Phys Ther Sci. 2014 Dec;26(12):1903-5. doi: 10.1589/jpts.26.1903. Epub 2014 Dec 25.

DOI:10.1589/jpts.26.1903
PMID:25540494
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC4273054/
Abstract

[Purpose] The objective of this study was to determine the effect of indoor horseback riding and virtual reality exercises on the dynamic balance ability of normal adults. [Subjects] This study enrolled 24 normal adults and divided them into two groups: an indoor horseback riding exercise group (IHREG, n = 12) and a virtual reality exercise group (VREG, n = 12). [Methods] IHREG exercised on indoor horseback riding equipment and VREG exercised using the Nintendo Wii Fit three times a week for six weeks. The Biodex Balance System was used to analyze dynamic balance as measured by the overall stability index (OSI), anteroposterior stability index (APSI), and mediolateral stability index (MLSI). [Results] In the within-group comparison, IHREG and VERG both showed significant decreases in the dynamic balance indexes of OSI, APSI, and MLSI after the intervention, but no significant difference was found between the groups. [Conclusion] Both indoor horseback riding and virtual reality exercises were effective at improving the subjects' dynamic balance ability as measured by OSI, APSI, and MLSI, and can be used as additional exercises for patients with conditions affecting postural control.

摘要

[目的]本研究的目的是确定室内骑马和虚拟现实运动对正常成年人动态平衡能力的影响。[对象]本研究招募了24名正常成年人,并将他们分为两组:室内骑马运动组(IHREG,n = 12)和虚拟现实运动组(VREG,n = 12)。[方法]IHREG在室内骑马设备上进行锻炼,VREG使用任天堂Wii Fit每周锻炼三次,共六周。使用Biodex平衡系统通过总体稳定性指数(OSI)、前后稳定性指数(APSI)和内外侧稳定性指数(MLSI)来分析动态平衡。[结果]在组内比较中,干预后IHREG和VERG的OSI、APSI和MLSI动态平衡指数均显著下降,但两组之间未发现显著差异。[结论]室内骑马和虚拟现实运动在通过OSI、APSI和MLSI测量提高受试者动态平衡能力方面均有效,并且可以用作影响姿势控制疾病患者的辅助运动。

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Effect of virtual reality exercise using the nintendo wii fit on muscle activities of the trunk and lower extremities of normal adults.使用任天堂Wii Fit进行虚拟现实锻炼对正常成年人躯干和下肢肌肉活动的影响。
J Phys Ther Sci. 2014 Feb;26(2):271-3. doi: 10.1589/jpts.26.271. Epub 2014 Feb 28.
3
The effects of horseback riding simulator exercise on postural balance of chronic stroke patients.骑马模拟器训练对慢性卒中患者姿势平衡的影响。
J Phys Ther Sci. 2013 Sep;25(9):1169-72. doi: 10.1589/jpts.25.1169. Epub 2013 Oct 20.
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Virtual reality-enhanced partial body weight-supported treadmill training poststroke: feasibility and effectiveness in 6 subjects.虚拟现实增强型部分体重支撑跑步机训练脑卒中后:6 例受试者的可行性和有效性。
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