Egerer Michael, Rantala Varpu
1Department of Social Research and Centre for Research on Addiction, Control and Governance CEACG, University of Helsinki , Finland.
Subst Use Misuse. 2015 Mar;50(4):468-83. doi: 10.3109/10826084.2015.977708. Epub 2014 Dec 27.
The study is a qualitative film analysis. It seeks to determine the semiotic and cinematic structures that make gambling appealing in films based on analysis of 72 film scenes from 28 narrative fiction films made from 1922 to 2003 about gambling in North American and West European mainstream cinema. The main game types include card games, casino games, and slot machines. The theme of self-control and competence was identified as being central to gambling's appeal. These images are strongly defined by gender. The study was funded by ELOMEDIA, financed by the Finnish Ministry of Education and Culture as well as the Finnish Foundation for Alcohol Studies. The limitations of the study are noted.
该研究是一项定性的电影分析。它试图通过对1922年至2003年间北美和西欧主流电影中28部叙事虚构电影的72个电影场景进行分析,来确定使赌博在电影中具有吸引力的符号学和电影结构。主要游戏类型包括纸牌游戏、赌场游戏和老虎机。自我控制和能力的主题被确定为赌博吸引力的核心。这些形象在很大程度上由性别来界定。该研究由ELOMEDIA资助,由芬兰教育和文化部以及芬兰酒精研究基金会提供资金。研究的局限性也已指出。