Akşit Kaan, Kautz Jan, Luebke David
Appl Opt. 2015 Apr 10;54(11):3422-7. doi: 10.1364/AO.54.003422.
We report a new technique for building a wide-angle, lightweight, thin-form-factor, cost-effective, easy-to-manufacture near-eye head-mounted display (HMD) for virtual reality applications. Our approach adopts an aperture mask containing an array of pinholes and a screen as a source of imagery. We demonstrate proof-of-concept HMD prototypes with a binocular field of view (FOV) of 70°×45°, or total diagonal FOV of 83°. This FOV should increase with increasing display panel size. The optical angular resolution supported in our prototype can go down to 1.4-2.1 arcmin by adopting a display with 20-30 μm pixel pitch.
我们报告了一种用于构建广角、轻量、薄型、经济高效且易于制造的近眼头戴式显示器(HMD)的新技术,该显示器用于虚拟现实应用。我们的方法采用了一个包含针孔阵列的孔径掩膜和一个屏幕作为图像源。我们展示了概念验证的HMD原型,其双目视野(FOV)为70°×45°,或总对角视野为83°。随着显示面板尺寸的增加,这个视野应该会增大。通过采用像素间距为20 - 30μm的显示器,我们原型中支持的光学角分辨率可低至1.4 - 2.1弧分。