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多种情境与多种刺激暴露相结合对蜘蛛恐惧症的影响:一项虚拟现实中的随机临床试验

Effect of combined multiple contexts and multiple stimuli exposure in spider phobia: A randomized clinical trial in virtual reality.

作者信息

Shiban Youssef, Schelhorn Iris, Pauli Paul, Mühlberger Andreas

机构信息

Department of Psychology (Clinical Psychology and Psychotherapy), University of Regensburg, Germany.

Department of Psychology (Educational Psychology), University of Regensburg, Germany.

出版信息

Behav Res Ther. 2015 Aug;71:45-53. doi: 10.1016/j.brat.2015.05.014. Epub 2015 May 28.

Abstract

BACKGROUND

Our previous study indicated that treatment in multiple contexts (MC) improved the outcome of exposure treatment by reducing return of fear. This effect was evident when the test was conducted immediately post treatment. In the present study, we conducted a treatment analogue study where we investigated whether an exposure to multiple stimuli (MS) and a combination of both MS and MC would further improve treatment efficacy in the short and long terms.

METHOD

Spider-phobic patients (N = 58) were randomly allocated to one of four groups. Each group received virtual reality (VR) exposure treatment in either one or four different contexts and was exposed to either one or four different spiders. All participants completed both a VR test with a novel spider in a novel context and an in vivo behavioral avoidance test (BAT) pre-, post-treatment and at follow-up.

RESULTS

Short-term but not long-term return of fear was attenuated by multiple context exposure in VR. Long-term effect of fear attenuation was observed only in the MS single context group. In the BAT, the multiple stimuli condition seemed to be more beneficial in both the short and long term. Notably, there was no evidence for superiority of the combined multiple stimuli and contexts condition.

CONCLUSION

Change of contexts during exposure significantly reduced return of fear post treatment; however, similar results could not be observed with a follow-up test. The implementation of multiple stimuli during exposure seems to have both short-term and long-lasting beneficial effects on the treatment outcome. We recommend further investigation of this phenomenon and introduce further possible improvements to our paradigm.

摘要

背景

我们之前的研究表明,在多种情境下(MC)进行治疗可通过减少恐惧复发来改善暴露疗法的效果。当在治疗后立即进行测试时,这种效果很明显。在本研究中,我们进行了一项治疗模拟研究,调查暴露于多种刺激(MS)以及MS与MC的组合是否会在短期和长期内进一步提高治疗效果。

方法

蜘蛛恐惧症患者(N = 58)被随机分配到四组中的一组。每组在一种或四种不同情境下接受虚拟现实(VR)暴露治疗,并暴露于一种或四种不同的蜘蛛。所有参与者在治疗前、治疗后和随访时均完成了在新情境中面对新蜘蛛的VR测试以及现场行为回避测试(BAT)。

结果

VR中的多种情境暴露减弱了短期而非长期的恐惧复发。仅在MS单一情境组中观察到恐惧减弱的长期效果。在BAT中,多种刺激条件在短期和长期似乎都更有益。值得注意的是,没有证据表明多种刺激与情境组合条件更具优势。

结论

暴露过程中情境的改变显著降低了治疗后恐惧的复发;然而,随访测试未观察到类似结果。暴露过程中实施多种刺激似乎对治疗结果具有短期和持久的有益影响。我们建议进一步研究这一现象,并对我们的范式引入进一步可能的改进。

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