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虚拟现实治疗在各类精神健康状况下的认知行为疗法:一项系统综述

Cognitive behavioural therapy in virtual reality treatments across mental health conditions: a systematic review.

作者信息

Dilgul Merve, Martinez Jasmine, Laxhman Neelam, Priebe Stefan, Bird Victoria

机构信息

Unit for Social and Community Psychiatry, Queen Mary University of London.

East London NHS Foundation Trust.

出版信息

Consort Psychiatr. 2020 Sep 2;1(1):30-46. doi: 10.17650/2712-7672-2020-1-1-30-46.

Abstract

BACKGROUND

Virtual reality (VR) has been effectively used in the treatment of many mental health disorders.However, significant gaps exist in the literature. There is no treatment framework for researchers to use when developing new VR treatments. One recommended treatment across a range of diagnoses, which may be suitable for use in VR treatments, is Cognitive Behavioural Therapy (CBT). The aim of this systematic review is to investigateCBT treatment methods that utilize VR to treat mental health disorders.

OBJECTIVES

To investigate how CBT has been used in VR to treat mental health disorders and to report onthe treatment characteristics (number of sessions, duration, and frequency) that are linked to effective and ineffective trials.

METHODS

Studies were included if patients had a mental health diagnosis and their treatment included immersiveVR technology and CBT principles. Data were extracted in relation to treatment characteristics and outcomes,and analysed using narrative synthesis.

RESULTS

Ninety-three studies were analysed. Exposure-based VR treatments were mainly used to treat anxiety related disorders. Treatments generally consisted of eight sessions, once a week for approximately one hour. VR treatments were commonly equal to or more effective than traditional face-to-face methods. No specific treatment characteristics were linked to this effectiveness.

CONCLUSION

The number, frequency and duration of the VR treatment sessions identified in this review, could be used as a treatment framework by researchers and clinicians. This could potentially save researchers time and money when developing new interventions.

摘要

背景

虚拟现实(VR)已被有效地用于治疗多种心理健康障碍。然而,文献中存在显著差距。在开发新的VR治疗方法时,研究人员没有可用的治疗框架。在一系列诊断中推荐的一种可能适用于VR治疗的方法是认知行为疗法(CBT)。本系统评价的目的是研究利用VR治疗心理健康障碍的CBT治疗方法。

目的

研究CBT如何在VR中用于治疗心理健康障碍,并报告与有效和无效试验相关的治疗特征(疗程数、持续时间和频率)。

方法

如果患者有心理健康诊断,且其治疗包括沉浸式VR技术和CBT原则,则纳入研究。提取与治疗特征和结果相关的数据,并使用叙述性综合分析。

结果

分析了93项研究。基于暴露的VR治疗主要用于治疗焦虑相关障碍。治疗通常包括8个疗程,每周一次,每次约1小时。VR治疗通常与传统面对面方法一样有效或更有效。没有特定的治疗特征与这种有效性相关。

结论

本评价中确定的VR治疗疗程的数量、频率和持续时间,可供研究人员和临床医生用作治疗框架。这在开发新干预措施时可能会为研究人员节省时间和金钱。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/48d1/11047275/5b84a6cc1b90/2712-7672-2020-1-1-30-g001.jpg

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