Savioja Lauri, Svensson U Peter
Department of Computer Science, Aalto University, Otaniementie 17, P.O. Box 15500, FI-00076 Aalto, Finland.
Acoustics Research Centre, Department of Electronics and Telecommunications, Norwegian University of Science and Technology, O.S. Bragstads plass 2B, NO-7491 Trondheim, Norway.
J Acoust Soc Am. 2015 Aug;138(2):708-30. doi: 10.1121/1.4926438.
Computerized room acoustics modeling has been practiced for almost 50 years up to date. These modeling techniques play an important role in room acoustic design nowadays, often including auralization, but can also help in the construction of virtual environments for such applications as computer games, cognitive research, and training. This overview describes the main principles, landmarks in the development, and state-of-the-art for techniques that are based on geometrical acoustics principles. A focus is given to their capabilities to model the different aspects of sound propagation: specular vs diffuse reflections, and diffraction.
计算机化的室内声学建模至今已实践了近50年。这些建模技术在当今的室内声学设计中发挥着重要作用,通常包括听觉化,还可助力构建用于电脑游戏、认知研究和训练等应用的虚拟环境。本综述描述了基于几何声学原理的技术的主要原理、发展历程中的里程碑以及技术现状。重点介绍了它们对声音传播不同方面进行建模的能力:镜面反射与漫反射以及衍射。