Matthews John, Win Khin Than, Oinas-Kukkonen Harri, Freeman Mark
School of Computing and Information Technology, University of Wollongong, Northfields Avenue, Wollongong, 2522, Australia.
University of Oulu, Oulu, Finland.
J Med Syst. 2016 Mar;40(3):72. doi: 10.1007/s10916-015-0425-x. Epub 2016 Jan 9.
Persuasive technology in mobile applications can be used to influence the behaviour of users. A framework known as the Persuasive Systems Design model has been developed for designing and evaluating systems that influence the attitudes or behaviours of users. This paper reviews the current state of mobile applications for health behavioural change with an emphasis on applications that promote physical activity. The inbuilt persuasive features of mobile applications were evaluated using the Persuasive Systems Design model. A database search was conducted to identify relevant articles. Articles were then reviewed using the Persuasive Systems Design model as a framework for analysis. Primary task support, dialogue support, and social support were found to be moderately represented in the selected articles. However, system credibility support was found to have only low levels of representation as a persuasive systems design feature in mobile applications for supporting physical activity. To ensure that available mobile technology resources are best used to improve the wellbeing of people, it is important that the design principles that influence the effectiveness of persuasive technology be understood.
移动应用中的劝导技术可用于影响用户行为。一种名为劝导系统设计模型的框架已被开发出来,用于设计和评估影响用户态度或行为的系统。本文回顾了用于健康行为改变的移动应用的现状,重点关注促进身体活动的应用。使用劝导系统设计模型对移动应用的内在劝导功能进行了评估。进行了数据库搜索以识别相关文章。然后以劝导系统设计模型作为分析框架对文章进行了回顾。在所选文章中,主要任务支持、对话支持和社会支持有适度体现。然而,作为支持身体活动的移动应用中的劝导系统设计特征,系统可信度支持的体现程度较低。为确保现有的移动技术资源得到最佳利用以改善人们的健康,理解影响劝导技术有效性的设计原则非常重要。