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使用远程眼动仪分析跑步机行走和视觉刺激暴露期间的注视情况。

Use of a Remote Eye-Tracker for the Analysis of Gaze during Treadmill Walking and Visual Stimuli Exposition.

作者信息

Serchi V, Peruzzi A, Cereatti A, Della Croce U

机构信息

Information Engineer Unit, POLCOMING Department, University of Sassari, Viale Mancini 5, 07100 Sassari, Italy; Interuniversity Centre of Bioengineering of the Human Neuromusculoskeletal System, Sassari, Italy.

出版信息

Biomed Res Int. 2016;2016:2696723. doi: 10.1155/2016/2696723. Epub 2016 Jan 19.

Abstract

The knowledge of the visual strategies adopted while walking in cognitively engaging environments is extremely valuable. Analyzing gaze when a treadmill and a virtual reality environment are used as motor rehabilitation tools is therefore critical. Being completely unobtrusive, remote eye-trackers are the most appropriate way to measure the point of gaze. Still, the point of gaze measurements are affected by experimental conditions such as head range of motion and visual stimuli. This study assesses the usability limits and measurement reliability of a remote eye-tracker during treadmill walking while visual stimuli are projected. During treadmill walking, the head remained within the remote eye-tracker workspace. Generally, the quality of the point of gaze measurements declined as the distance from the remote eye-tracker increased and data loss occurred for large gaze angles. The stimulus location (a dot-target) did not influence the point of gaze accuracy, precision, and trackability during both standing and walking. Similar results were obtained when the dot-target was replaced by a static or moving 2D target and "region of interest" analysis was applied. These findings foster the feasibility of the use of a remote eye-tracker for the analysis of gaze during treadmill walking in virtual reality environments.

摘要

了解在认知要求较高的环境中行走时所采用的视觉策略非常有价值。因此,分析在跑步机和虚拟现实环境用作运动康复工具时的注视情况至关重要。远程眼动仪完全不引人注目,是测量注视点的最合适方式。然而,注视点测量会受到诸如头部运动范围和视觉刺激等实验条件的影响。本研究评估了在投射视觉刺激时,跑步机行走过程中远程眼动仪的可用性限制和测量可靠性。在跑步机行走过程中,头部保持在远程眼动仪工作区内。一般来说,随着与远程眼动仪距离的增加,注视点测量质量下降,并且在大注视角度时会出现数据丢失。刺激位置(一个点状目标)在站立和行走过程中均未影响注视点的准确性、精确性和可追踪性。当点状目标被静态或动态二维目标取代并应用“感兴趣区域”分析时,也获得了类似结果。这些发现促进了在虚拟现实环境中使用远程眼动仪分析跑步机行走过程中注视情况的可行性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/964b/4745929/95191f163863/BMRI2016-2696723.001.jpg

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