Paquette Max R, Schilling Brian K, Bravo Joshua D, Peel Shelby A, Li Yuhua, Townsend Robert J
a University of Memphis.
Res Q Exerc Sport. 2017 Mar;88(1):44-51. doi: 10.1080/02701367.2016.1252031. Epub 2016 Nov 30.
Understanding the effects of training in different footwear on sporting performance would be useful to coaches and athletes.
This study compared the effects of computerized agility training using 3 types of footwear on change-of-direction and balance performance in young adults.
Thirty recreationally active young adults (M = 22.8 ± 3.1 years; M = 1.71 ± 0.7 m; M = 73.4 ± 10.3 kg) were randomly assigned to a 6-week computerized agility training intervention in 1 of 3 footwear groups (n = 10/group): barefoot, minimal footwear, or traditional shoes. Participants had no previous barefoot or minimal-footwear training experience. Dependent variables included change-of-direction test time to completion, Star Excursion Balance Test, and single-leg stability evaluation. Testing was performed at the start of the training program, after 2 weeks, after 4 weeks, and at the end of the training program.
No group or time interactions were found for any of the dependent variables. Time main effects were observed for the performance measures of change of direction, Star Excursion, and single-leg-with-eyes-open stability evaluation. Participants improved in all 3 tests as early as 2 weeks into the intervention, with improvements continuing through the entire 6-week intervention.
The lack of interaction and footwear effects suggests that agility and balance improvements during foot agility training are independent of footwear in a recreationally active young-adult population. Computerized agility training improves change-of-direction and balance performance within 2 weeks of training implementation. Future studies should consider footwear training effects in different populations, including frail older adults and athletes.
了解不同鞋类训练对运动表现的影响,对教练和运动员会很有帮助。
本研究比较了使用3种鞋类进行计算机化敏捷训练对年轻人变向和平衡能力的影响。
30名有休闲运动习惯的年轻人(男性=22.8±3.1岁;身高=1.71±0.7米;体重=73.4±10.3千克)被随机分配到3个鞋类组中的1组,进行为期6周的计算机化敏捷训练干预(每组n = 10):赤脚组、极简鞋组或传统鞋组。参与者此前没有赤脚或穿极简鞋训练的经验。因变量包括变向测试完成时间、星标偏移平衡测试和单腿稳定性评估。在训练计划开始时、2周后、4周后以及训练计划结束时进行测试。
在任何因变量上均未发现组间或时间交互作用。在变向、星标偏移和睁眼单腿稳定性评估的性能指标上观察到时间主效应。干预开始2周后,所有3项测试中的参与者均有改善,且在整个6周干预期间持续改善。
缺乏交互作用和鞋类效应表明,在有休闲运动习惯的年轻人群中,足部敏捷训练期间的敏捷性和平衡能力改善与鞋类无关。计算机化敏捷训练在实施训练的2周内即可改善变向和平衡能力。未来的研究应考虑不同人群中的鞋类训练效果,包括体弱的老年人和运动员。