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用于编码和保留运动的参考框架取决于刺激集的大小。

The reference frame for encoding and retention of motion depends on stimulus set size.

作者信息

Huynh Duong, Tripathy Srimant P, Bedell Harold E, Öğmen Haluk

机构信息

Department of Electrical and Computer Engineering, University of Houston, Houston, TX, USA.

School of Optometry and Vision Science, University of Bradford, Bradford, UK.

出版信息

Atten Percept Psychophys. 2017 Apr;79(3):888-910. doi: 10.3758/s13414-016-1258-5.

Abstract

The goal of this study was to investigate the reference frames used in perceptual encoding and storage of visual motion information. In our experiments, observers viewed multiple moving objects and reported the direction of motion of a randomly selected item. Using a vector-decomposition technique, we computed performance during smooth pursuit with respect to a spatiotopic (nonretinotopic) and to a retinotopic component and compared them with performance during fixation, which served as the baseline. For the stimulus encoding stage, which precedes memory, we found that the reference frame depends on the stimulus set size. For a single moving target, the spatiotopic reference frame had the most significant contribution with some additional contribution from the retinotopic reference frame. When the number of items increased (Set Sizes 3 to 7), the spatiotopic reference frame was able to account for the performance. Finally, when the number of items became larger than 7, the distinction between reference frames vanished. We interpret this finding as a switch to a more abstract nonmetric encoding of motion direction. We found that the retinotopic reference frame was not used in memory. Taken together with other studies, our results suggest that, whereas a retinotopic reference frame may be employed for controlling eye movements, perception and memory use primarily nonretinotopic reference frames. Furthermore, the use of nonretinotopic reference frames appears to be capacity limited. In the case of complex stimuli, the visual system may use perceptual grouping in order to simplify the complexity of stimuli or resort to a nonmetric abstract coding of motion information.

摘要

本研究的目的是调查视觉运动信息的感知编码和存储中所使用的参照系。在我们的实验中,观察者观看多个移动的物体,并报告随机选择的一个物体的运动方向。使用矢量分解技术,我们计算了在平稳跟踪过程中相对于空间定位(非视网膜定位)和视网膜定位成分的表现,并将它们与注视过程中的表现进行比较,后者作为基线。对于记忆之前的刺激编码阶段,我们发现参照系取决于刺激集的大小。对于单个移动目标,空间定位参照系的贡献最为显著,视网膜定位参照系也有一些额外贡献。当物体数量增加时(集合大小为3至7),空间定位参照系能够解释表现情况。最后,当物体数量大于7时,参照系之间的区别消失了。我们将这一发现解释为向更抽象的运动方向非度量编码的转变。我们发现视网膜定位参照系在记忆中未被使用。结合其他研究,我们的结果表明,虽然视网膜定位参照系可能用于控制眼球运动,但感知和记忆主要使用非视网膜定位参照系。此外,非视网膜定位参照系的使用似乎受容量限制。在复杂刺激的情况下,视觉系统可能会使用感知分组来简化刺激的复杂性,或者采用运动信息的非度量抽象编码。

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