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对称性和伸长在发育参考系中的作用。

The roles of symmetry and elongation in developing reference frames.

作者信息

He Dongcheng, Ogmen Haluk

机构信息

Department of Electrical and Computer Engineering, Ritchie School of Engineering and Computer Science, University of Denver, Denver, CO, United States.

Herbert Wertheim School of Optometry and Vision Science, University of California, Berkeley, Berkeley, CA, United States.

出版信息

Front Psychol. 2024 Jul 1;15:1402156. doi: 10.3389/fpsyg.2024.1402156. eCollection 2024.

Abstract

Previous studies showed that elongation and symmetry (two ubiquitous aspects of natural stimuli) are important attributes in object perception and recognition, which in turn suggests that these geometrical factors may contribute to the selection of perceptual reference-frames. However, whether and how these attributes guide the selection of reference-frames is still poorly understood. The goal of this study was to examine systematically the roles of elongation and symmetry, as well as their combination, in the selection of reference axis and how these axes are developed for unfamiliar objects. We designed our experiments to eliminate two potential confounding factors: (i) extraneous environmental cues, such as edges of the screen, etc. (by using VR) and (ii) pre-learned cues for familiar objects and shapes (by using reinforcement learning of novel shapes). We used algorithmically generated textures with different orientations having specified levels of symmetry and elongation as the stimuli. In each trial, we presented only one stimulus and asked observers to report if the stimulus was in its original form or a flipped (mirror-image) one. Feedback was provided at the end of each trial. Based on previous studies on mental rotation, we hypothesized that the selection of a reference-frame defined by symmetry and/or elongation would be revealed by a linear relationship between reaction-times and the angular-deviation from either the most symmetrical or the most elongated orientation. Our results are consistent with this hypothesis. We found that subjects performed mental rotation to transform images to their reference axes and used the most symmetrical or elongated orientation as the reference axis when only one factor was presented, and they used a "winner-take-all" strategy when both factors were presented, with elongation being more dominant than symmetry. We discuss theoretical implications of these findings, in particular in the context of "canonical sensorimotor theory."

摘要

先前的研究表明,伸长和对称(自然刺激中两个普遍存在的方面)是物体感知和识别中的重要属性,这反过来表明这些几何因素可能有助于感知参考框架的选择。然而,这些属性是否以及如何指导参考框架的选择仍知之甚少。本研究的目的是系统地研究伸长和对称及其组合在参考轴选择中的作用,以及这些轴是如何针对不熟悉的物体形成的。我们设计实验以消除两个潜在的混杂因素:(i)外部环境线索,如屏幕边缘等(通过使用虚拟现实),以及(ii)熟悉物体和形状的预先学习线索(通过对新形状的强化学习)。我们使用算法生成的具有不同方向、指定对称和伸长水平的纹理作为刺激。在每次试验中,我们只呈现一个刺激,并要求观察者报告刺激是其原始形式还是翻转(镜像)形式。每次试验结束时提供反馈。基于先前关于心理旋转的研究,我们假设由对称和/或伸长定义的参考框架的选择将通过反应时间与相对于最对称或最伸长方向的角度偏差之间的线性关系来揭示。我们的结果与这一假设一致。我们发现,当只呈现一个因素时,受试者会进行心理旋转以将图像转换到其参考轴,并使用最对称或伸长的方向作为参考轴;当两个因素都呈现时,他们会使用“胜者全得”策略,伸长比对称更占主导地位。我们讨论了这些发现的理论意义,特别是在“规范感觉运动理论”的背景下。

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