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螳螂机器人是一种模拟螳螂视觉引导运动的机器人模型。

Mantisbot is a robotic model of visually guided motion in the praying mantis.

作者信息

Szczecinski Nicholas S, Getsy Andrew P, Martin Joshua P, Ritzmann Roy E, Quinn Roger D

机构信息

Case Western Reserve University, Department of Mechanical and Aerospace Engineering, USA.

Case Western Reserve University, Department of Mechanical and Aerospace Engineering, USA.

出版信息

Arthropod Struct Dev. 2017 Sep;46(5):736-751. doi: 10.1016/j.asd.2017.03.001. Epub 2017 Mar 28.

Abstract

Insects use highly distributed nervous systems to process exteroception from head sensors, compare that information with state-based goals, and direct posture or locomotion toward those goals. To study how descending commands from brain centers produce coordinated, goal-directed motion in distributed nervous systems, we have constructed a conductance-based neural system for our robot MantisBot, a 29 degree-of-freedom, 13.3:1 scale praying mantis robot. Using the literature on mantis prey tracking and insect locomotion, we designed a hierarchical, distributed neural controller that establishes the goal, coordinates different joints, and executes prey-tracking motion. In our controller, brain networks perceive the location of prey and predict its future location, store this location in memory, and formulate descending commands for ballistic saccades like those seen in the animal. The descending commands are simple, indicating only 1) whether the robot should walk or stand still, and 2) the intended direction of motion. Each joint's controller uses the descending commands differently to alter sensory-motor interactions, changing the sensory pathways that coordinate the joints' central pattern generators into one cohesive motion. Experiments with one leg of MantisBot show that visual input produces simple descending commands that alter walking kinematics, change the walking direction in a predictable manner, enact reflex reversals when necessary, and can control both static posture and locomotion with the same network.

摘要

昆虫利用高度分布式的神经系统来处理来自头部传感器的外部感知信息,将这些信息与基于状态的目标进行比较,并朝着这些目标引导姿势或运动。为了研究大脑中枢发出的下行指令如何在分布式神经系统中产生协调的、目标导向的运动,我们为我们的机器人螳螂机器人构建了一个基于电导的神经系统,这是一个具有29个自由度、比例为13.3:1的螳螂机器人。利用关于螳螂猎物追踪和昆虫运动的文献,我们设计了一种分层的、分布式神经控制器,该控制器确定目标、协调不同关节并执行猎物追踪运动。在我们的控制器中,大脑网络感知猎物的位置并预测其未来位置,将该位置存储在记忆中,并为类似动物中所见的弹道式扫视制定下行指令。下行指令很简单,仅指示1)机器人应该行走还是静止,以及2)预期的运动方向。每个关节的控制器以不同方式使用下行指令来改变感觉运动相互作用,改变协调关节中央模式发生器成为一个连贯运动的感觉通路。对螳螂机器人一条腿的实验表明,视觉输入产生简单的下行指令,这些指令会改变行走运动学,以可预测的方式改变行走方向,在必要时引发反射反转,并且可以用同一个网络控制静态姿势和运动。

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