Departamento de Física, Universidade Federal da Paraíba, João Pessoa, Paraíba, 58051-970, Brazil.
Centro de Informática, Universidade Federal da Paraíba, João Pessoa, Paraíba, 58055-000, Brazil.
Sci Rep. 2017 Mar 21;7:44900. doi: 10.1038/srep44900.
We demonstrate the presence of chaos in stochastic simulations that are widely used to study biodiversity in nature. The investigation deals with a set of three distinct species that evolve according to the standard rules of mobility, reproduction and predation, with predation following the cyclic rules of the popular rock, paper and scissors game. The study uncovers the possibility to distinguish between time evolutions that start from slightly different initial states, guided by the Hamming distance which heuristically unveils the chaotic behavior. The finding opens up a quantitative approach that relates the correlation length to the average density of maxima of a typical species, and an ensemble of stochastic simulations is implemented to support the procedure. The main result of the work shows how a single and simple experimental realization that counts the density of maxima associated with the chaotic evolution of the species serves to infer its correlation length. We use the result to investigate others distinct complex systems, one dealing with a set of differential equations that can be used to model a diversity of natural and artificial chaotic systems, and another one, focusing on the ocean water level.
我们在广泛用于研究自然界生物多样性的随机模拟中发现了混沌的存在。该研究涉及一组三个不同的物种,它们根据移动、繁殖和捕食的标准规则进化,捕食遵循流行的石头剪刀布游戏的循环规则。研究揭示了一种可能性,即通过汉明距离(一种启发式方法,可以揭示混沌行为)来区分从略微不同的初始状态开始的时间演化。该发现开辟了一种定量方法,将相关长度与典型物种最大值的平均密度相关联,并实施了一组随机模拟来支持该方法。该工作的主要结果表明,单次简单的实验实现如何计数与物种混沌演化相关的最大值密度,用于推断其相关长度。我们使用该结果来研究其他不同的复杂系统,一个涉及一组微分方程,可以用于模拟各种自然和人工混沌系统,另一个则专注于海洋水位。