Spierling Samantha R, Mattock Maegan, Zorrilla Eric P
Committee on the Neurobiology of Addictive Disorders, The Scripps Research Institute, 10550 N. Torrey Pines Rd., La Jolla, CA, USA.
Committee on the Neurobiology of Addictive Disorders, The Scripps Research Institute, 10550 N. Torrey Pines Rd., La Jolla, CA, USA.
Physiol Behav. 2017 Aug 1;177:99-106. doi: 10.1016/j.physbeh.2017.04.016. Epub 2017 Apr 19.
Social defeat in rodents putatively can model hypohedonia. The present studies examined models for assessing hypohedonia-like behavior and tested the hypotheses that 1) individual differences in baseline reward sensitivity predict vulnerability, and 2) defeat elicits changes in pharmacological measures of striatal dopaminergic function. Male Wistar rats (n=142) received repeated defeat (3 "triad" blocks of 3 defeats) or control handling. To determine whether defeat influenced consumption of SuperSac (glucose-saccharin) over an isocaloric, less preferred, glucose solution, a 2-choice paradigm was used. To determine repeated defeat effects on the reinforcing efficacy of SuperSac, a progressive-ratio schedule of reinforcement was used. Amphetamine-induced locomotor activity (0.08mg/kg, s.c.) was determined as a measure sensitive to striatal dopaminergic function. Defeat reduced SuperSac consumption during the first two triads-an effect seen in the third triad only in defeated rats with High vs. Low baseline SuperSac intake. The characteristic escalation in PR breakpoint for SuperSac normally seen in controls was absent in defeated rats, leading to a significant difference by the third triad. Defeat-induced blunting of the escalation in PR performance was greater in rats with High antecedent PR breakpoints and persisted 2.5weeks post-defeat. Repeated defeat also blunted amphetamine-induced locomotion 13days post-defeat. Thus, hypohedonic-like effects of social defeat were detected and accompanied by persistently attenuated striatal dopamine function. Early effects were seen for consumption of differentially-palatable solutions, and persistent effects were seen for the "breakpoint" motivational measure. The results implicate initial reward sensitivity as a risk factor for stress-induced hypohedonia.
啮齿动物的社会挫败感被认为可以模拟快感缺乏。本研究考察了评估类似快感缺乏行为的模型,并检验了以下假设:1)基线奖励敏感性的个体差异可预测易感性;2)挫败会引起纹状体多巴胺能功能药理学指标的变化。雄性Wistar大鼠(n = 142)接受重复挫败(3个“三联体”组块,每组3次挫败)或对照处理。为了确定挫败是否会影响大鼠在超糖精(葡萄糖 - 糖精)与等热量但较不偏好的葡萄糖溶液之间的选择,采用了二选一范式。为了确定重复挫败对超糖精强化效果的影响,采用了渐进比率强化程序。以苯丙胺诱导的运动活动(0.08mg/kg,皮下注射)作为对纹状体多巴胺能功能敏感的指标。在最初两个三联体组块中,挫败降低了超糖精的摄入量——这种效应仅在基线超糖精摄入量高与低的被挫败大鼠的第三个三联体组块中出现。在对照组中通常可见的超糖精PR断点的特征性升高在被挫败大鼠中未出现,导致在第三个三联体组块时有显著差异。在先前PR断点高的大鼠中,挫败诱导的PR表现升高的钝化更明显,并且在挫败后持续2.5周。重复挫败还在挫败后13天减弱了苯丙胺诱导的运动。因此,检测到了社会挫败的类似快感缺乏的效应,并伴有纹状体多巴胺功能的持续减弱。在不同适口性溶液的消耗方面观察到早期效应,而在“断点”动机测量方面观察到持续效应。结果表明初始奖励敏感性是应激诱导的快感缺乏的一个风险因素。